Originally Posted by
DTA-HOG
You give crap prizes to individuals that get hundred and even thousands of kills which requires a TON of gold, but you give away rediculiously high stat prizes to teams getting streaks. Most of these streak teams are just super high stat players, which are prize junkies btw, and they just sit there using minimal gold to win because 99% of the teams can't touch them. Why don't you make the streak prizes weak so that you get your high stat monsters spending stupid amounts of gold again, and give us guys coming up the ranks some decent units for dropping 3 vaults to get 500 kills.
Another thing I would like confirmed is this WD point scoring theory. It is believed that if multiple people hit the same target at the same time, the points received will be a lot less than if only one person was hitting that target. This would explain why you find a low stat high level player that is perfect for getting 450 WD points from, and 1 out of 3 times you will get 200 points. Is this part of the point computation algorithm?
As always... Thank you for your time CJ and you other mods. Great job on Crushing Chile. It ran, so far, as smooth as butter.