Hard Currency LTQ Issue: Fix Incoming, Please Read

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    Hard Currency LTQ Issue: Fix Incoming, Please Read

    Hey all,

    Thanks for your patience while we were sorting this out. We had a bug in the code that badly impacted gold for job requirements (that was the "$0" thing there), which we're going to sort out.

    In the meantime, we are going to release a data deploy that changes the requirement so that it does not use gold. It will use in-game cash instead. We couldn't entirely remove the job requirements without potentially messing up some other things.

    To those of you who accidentally or intentionally spent gold on the LTQ, do not despair, we have your back. After the data deploy that changes the requirements, we will be scripting back all gold spent on those items, that will be out later (we have to deploy the script to do so). Respect is a little trickier, and I will update on that shortly.

    If anyone has any questions, please ask them here in this thread and we will do our best to answer.

    EDIT: The new data set is out. Get on the new data set.

    EDIT: Gold spent on the items required to beat the enemies has been reimbursed to all players.
    Last edited by CJ54; 01-17-2014 at 06:07 PM.

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