I've been seeing some spitting out a "there's no rules in war," or "in war, X will happen" to justify some people's outrageous behavior in this little game where you tap a screen.
So just to be perfectly clear, this is a mobile device game where you tap on a screen; at home while you are in the can, or on the couch. It is not a deployment to a third-world country to do whatever political objective is needed by your nation's leadership. You are not being asked to actively kill another human being either in offensive operations, or protect person, property, and terrain in defensive operations. There is no risk of you ending up in a body bag because your friend failed do do his job in combat.
Those that claim that there are "no rules in war" have never been in war, and when there are no rules in war, the atrocities are so horrifying as to deform peoples bodies and minds for merely observing the aftermath. And that's not mentioning the victims of war atrocities (Google Image search "war atrocity" if you want to lose your appetite). You are texting each other quick messages and joking around, getting angry about the competition on your glitchy game.
This is called team sports...not "war." Most of us are familiar with team sports, and we have experience in acting as a responsible person within the social construct of a team, and then in competition. We typically trust our team mates to participate in the spirit of the competition, and we respect the competition to be concentrating on beating us on equal terms.
This is where the story of the sleeper cell in Hot Toddy made me upset, and then sad. SUPer Poone Pounder befriended and duped TKO/Hot Toddy in order to infiltrate and then destroy this experience for the other members on the unsuspecting team. Gaining trust, he was accepted, and Poone was in the faction in a position of trust. But the funny thing was, that TKO broke up for streak teams, and the sleeper cell could go along for the ride, because SUP wasn't threatened on their #1 spot with the split teams.
But this had become personal, this operation was to punish anyone associated with "penguins" no matter how long ago that had ended. Dropping allies to become a punching bag to sabotage any wins allowed this vulnerability to be exploited, but then driving the team to the deep pocket spenders and the source of the sleeper was too much for me. An in-your-face humiliation.
I understand competition; I have competed at high levels, as well as pick-up games for fun and exercise. In all of my competitive play, and I'm sure that some of you may know what I am talking about, I have always despised the ultra competitors. The guys at the company picnic that are super loud, obnoxious and very quick to point out all of the fouls on the court, and argue 5 minutes about it with the volunteer referee. The city softball team that has no issues arguing a clear call against them, as if just to bully them. But none of them deliberately sabotage their opponents. No one has food poisoned a player to keep them out of a game; nobody slashed the tires of the team van to force a forfeit; nobody joined the team to be the exact instrumentality of the team's defeat.
Whenever I meet the ultra competitors, I try to avoid them as much as possible...that is not my style of game at the moment; I want to have fun. But to hear of betrayals of trust like this, it shocks the conscience. Neither the means nor the ends are justified...this was a mission to hurt someone in their wallet and in their spirit. This is not war, this is a mobile device game with a military theme...it might as well be competitive angry birds.
Those that perpetrated this betrayal of trust, you folks are not heroes, you are tools, liars, and con artists with an underlying sociopath condition. You have spoiled potential friendships in this community by shaking trust, the friendships being the only thing this poorly maintained and glitchy game has going for it. I hope you have fun with your big pixels when this place is cobwebs and tumbleweeds from driving off the high rollers that fund the servers.
Many are wising up too, but that is a topic for another thread.
P.S. To Gree: The medals sucked last time, and they suck this time. Especially as posted rewards in a 25-crate event--love the stats 0/0--nobody knows what kind of units come from earning the medals at intervals, and that adds a layer of confusion for decision making, which was probably the intent. Don't try and improve, because you'll probably make up something even worse and more gold intensive.