Base Capture Event Walk-Through - Page 6

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Thread: Base Capture Event Walk-Through

  1. #76
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    15/20 - Financial District - Buckwheat Connection Sentry - prize 2xp + Infantry Medal
    Financial District Base Capture mission
    1/3 Armored Truck 5x [318e, 102xp] 1,590e total - prize 5xp, 25,000 valor
    2/3 Reserve Building 7x [327e, 104xp] 2,289e total - prize 8xp, Buckwheat Connection Stryker 14,000/13,800 (--> just labeled "Buckwheat Connection" in Infantry inventory)
    3/3 CommTek Agent 14x [288e, 91xp] 4,032e total - prize 10xp, Buckwheat Connection APC 15,500/14,700 + Weapon Part

  2. #77
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    Quote Originally Posted by LarryJackson View Post
    If you want to finish Event: Base Capture and get the
    Faction Destroyer Sub 190,000/210,000
    you need to collect all the parts in the side quests.
    But they aren't that hard since your probably already pre-staged on the normal targets.
    And if you're not trying to finish everything, the unit prizes on the side quests are better than on the main line.

  3. #78
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    Quote Originally Posted by Jhenry02 View Post
    #4 is me!!!

    That is pretty cool

  4. #79
    Newbie Reaper*7's Avatar
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    Quote Originally Posted by SGT Rud View Post
    Bobar, Ill reserve this block to place my nice chart of the entire event thus for dictated from the first post so everyone has a real easy time reading it. Will post a new thread upon request. All data here is from posts 1,2,3 of this thread.

    This is complete except for pre-staging potential and the remainder of the xp gains. I can write those in also if you guys want, but I think everyone was wanting a much easier to read view of the energy requirements.

    Level Map Target Energy Hits Total Energy xp per hit Total xp Deafeats Total Energy
    1 Attack Site Dover's Soldier 15 1 15 2 2 8 120
    2 Shipyard Cazz"s Soldier 23 2 46 3 6 8 368
    3 Mountain Pass Seal Team Six Sentry 31 3 93 4 12 8 744
    4 Boneyard Darkness Sentry 49 4 196 5 20 8 1568
    5 Oil Refinery Plant MOFFO Sentry 67 5 335 7 35 8 2680
    6 Train Station Joy Killers Sentry 86 6 516 10 60 8 4128
    7 Historic District Advanced Combat Experts Sentry 107 7 749 12 84 8 5992
    8 Trident Beach Head Gunners Sentry 129 8 1032 14 112 8 8256
    9 Military Base McGurt Sentry 141 9 1269 15 135 8 10152
    10 Insurgent Block Dogs of War Sentry 166 10 1660 17 170 8 13280
    11 Bomb Maker Compound Marauder Sentry 189 11 2079 19 209 8 16632
    12 International Quarter World Domination League Sentry 209 12 2508 21 252 8 20064
    13 Government Area World Wide Warrior Sentry 222 13 2886 23 299 8 23088
    14 Steel Plant VFF Sentry 248 14 3472 25 350 8 27776
    15 Financial District Buckwheat Connection Sentry 260 15 3900 26 390 8 31200
    16 Capital City Global Strike Force Sentry 286 16 4576 29 464 8 36608
    17 Natural Gas Facility Ranger Elites Sentry 296 17 5032 30 510 8 40256
    18 Hu Metropolis SuperFaction Sentry 319 18 5742 32 576 8 45936
    19 Overrun Airbase Templar Knights Order Sentry 335 19 6365 34 646 8 50920
    20 Capital Prefecture Pirate United Nation Sentry 355 20 7100 36 720 8 56800
    Total: 396568
    3/20 Mountain Pass Sandbag Bunker 93 4 372 15 60 1 372
    3/20 Mountain Pass Mountain Garrison 108 3 324 17 51 1 324
    3/20 Mountain Pass Mountain Citadel 105 7 735 19 133 1 735
    Total 1431
    4/20 Boneyard Boneyard Office 150 6 900 31 186 1 900
    4/20 Boneyard Ruined Humvee 142 3 426 30 90 1 426
    4/20 Boneyard Commandant Al Badri 140 9 1260 30 270 1 1260
    Total 2586
    5/20 Oil Refinery Plant Fractioning Column 180 3 540 43 129 1 540
    5/20 Oil Refinery Plant Storage Tank 156 5 780 32 160 1 780
    5/20 Oil Refinery Plant Commando Captain 178 10 1780 42 420 1 1780
    Total 3100
    6/20 Train Station Missle Car 220 3 660 47 141 1 660
    6/20 Train Station Railroad Platform 220 6 1320 54 324 1 1320
    6/20 Train Station Comrade Yarshenko 194 11 2134 48 528 1 2134
    Total 4114
    7/20 Historic District Grand Mosque 200 4 800 50 200 1 800
    7/20 Historic District Supply Depot 228 5 1140 56 280 1 1140
    7/20 Historic District Cleric Musa 204 11 2244 54 594 1 2244
    Total 4184
    8/20 Trident Beach Head Patrol Boat 236 4 944 62 248 1 944
    8/20 Trident Beach Head Nuclear Sub 270 8 2160 74 592 1 2160
    8/20 Trident Beach Head Military Tent 214 12 2568 58 696 1 2568
    Total 5672
    9/20 Military Base Armory 218 4 872 57 228 1 872
    9/20 Military Base Hangar 240 4 960 69 276 1 960
    9/20 Military Base General En-Joo 222 12 2664 0 1 2664
    Total 4496
    10/20 Insurgent Block Damaged 4x4 254 4 1016 73 292 1 1016
    10/20 Insurgent Block Damaged Complex 300 8 2400 89 712 1 2400
    10/20 Insurgent Block Guerrilla Commander 233 12 2796 67 804 1 2796
    Total 6212
    11/20 Bomb Maker Compound Battle Tank 272 5 1360 0 1 1360
    11/20 Bomb Maker Compound Bomb Factory 276 4 1104 0 1 1104
    11/20 Bomb Maker Compound Seamus McTaggert 244 13 3172 0 1 3172
    Total 5636
    12/20 International Quarter Patrol Vehicle 272 4 1088 0 1 1088
    12/20 International Quarter Personnel Carrier 336 5 1680 0 1 1680
    12/20 International Quarter Ghost Operative 252 13 3276 0 1 3276
    Total 6044
    13/20 Government Area Recruitment Facility 240 5 1200 0 1 1200
    13/20 Government Area SAM Launcher 288 5 1440 0 1 1440
    13/20 Government Area Brigadier Rustovish 272 14 3808 0 1 3808
    Total 6448
    14/20 Steel Plant Magnet Crane 332 5 1660 0 1 1660
    14/20 Steel Plant Steel Mill 320 5 1600 0 1 1600
    14/20 Steel Plant The Forman 280 14 3920 0 1 3920
    Total 7180
    15/20 Financial District Armored Truck 318 5 1590 0 1 1590
    15/20 Financial District Reserve Building 327 7 2289 0 1 2289
    15/20 Financial District CommTek Agent 288 14 4032 0 1 4032
    Total 7911
    Total Main 396568
    Total Side 65014
    Everything 461582



    ps - all future NPC guides will include a pre-staging potential energy section.
    . Nicly done bro great job on this looking forward to future guides keep up the great work

  5. #80
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    16/20 Capital City - Global Strike Force - prize 2xp + Infantry Medal
    Cap City Base Capture mission
    1/3 Broadcast Building 6x [296e, 98xp] 1776e Total

  6. #81
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    I'm a level 121 would the xp be worth ranking up so much for this unit

  7. #82
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    Quote Originally Posted by Sir fisher View Post
    I'm a level 121 would the xp be worth ranking up so much for this unit
    Only if you intend to finish it. else not worth I say.

  8. #83
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    Do you know if I need all unit building level 10

  9. #84
    Prominent Poet
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    Quote Originally Posted by Sir fisher View Post
    Do you know if I need all unit building level 10
    I think you need all the unit buildings to 10 except Advanced Airbase, Elite Training & Robotics Facility
    (I have those at 8)

  10. #85
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    Quote Originally Posted by Sir fisher View Post
    Do you know if I need all unit building level 10
    I am not sure. But from what I see base on the maps we using, it will be
    Barracks - 8
    Airfield - 8
    War factory 9

    Plus 10k gold.

  11. #86
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    Ok thanks for the info I know what I'm upgrading next mine are all 8

  12. #87
    Verbose Veteran Bobar's Avatar
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    Quote Originally Posted by SPWD View Post
    Ok bud,so it's looking like 500k total lol seriously gree WTF!
    Could have been a nice faction event. Could have....
    Bobar

    ID 760-288-736

  13. #88
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    Historic District

    7/20 - Base Capture: Historic District
    1/3 - Grand Mosque: 4x200 5XP + 7000 valor
    2/3 - Supply Depot: 5x228 8XP + Advance Combat Expert Sniper 2900/2800 (I)
    3/3 - Cleric Musa: 11x204 10XP + 8000 Valor

  14. #89
    Verbose Veteran Bobar's Avatar
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    Quote Originally Posted by Meneer View Post
    7/20 - Base Capture: Historic District
    1/3 - Grand Mosque: 4x200 5XP + 7000 valor
    2/3 - Supply Depot: 5x228 8XP + Advance Combat Expert Sniper 2900/2800 (I)
    3/3 - Cleric Musa: 11x204 10XP + 8000 Valor
    No medal, no unit for this side Event at 3/3 ?
    Bobar

    ID 760-288-736

  15. #90
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    Quote Originally Posted by LarryJackson View Post
    Base Capture: Sub-missions 16 - 20

    16/20 - Base Capture: Capital City
    1/3 Broadcast Building (296x6) [1776e/618xp]
    ---> Reward: 5 xp + PRIZE
    2/3 Capital City Target #2
    ---> Reward: 8 xp + PRIZE
    3/3 Capital City Target #3
    ---> Reward: 10 xp + PRIZE


    Grand Prize is Faction Destroyer Sub 190000/210000 w/ Sea Att increase 10%
    16/20 prize is 2xp + Infantry Medal

    Sub missions

    1/3 Broadcast Building (296x6) [1776e/618xp]
    ---> Reward: 5 xp + 27,500 valor
    2/3 Patrol Vehicle (340x5) [1700e/575xp]
    ---> Reward: 8 xp + Global Strike Force Mantis 17,000/15,700
    3/3 Dr. Ben Minden (300x15) [4500e/1440xp]
    ---> Reward: 10 xp + Global Strike Force Bomber 19,000/16,300
    Last edited by goober; 12-16-2013 at 04:34 AM. Reason: Added infantry medal

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