NEW LE BUILDING CARCEL DE CUBA, Cost, upgrade, and prizes - Page 3

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Thread: NEW LE BUILDING CARCEL DE CUBA, Cost, upgrade, and prizes

  1. #31
    Newbie
    Member Since
    Aug 2012
    Post Count
    32
    any list of prizes per upgrade?

  2. #32
    Consistent Contributor
    Member Since
    Sep 2013
    Post Count
    220
    these were given to me by a reliable faction mate. I cant guarantee 100% but they seem legit and I trust him. Diver I have SS of them if you need more proof.

    lvl 6 Cuban Naval Infiltrator 11794/11793 (i)
    lvl 7 Prison Missile Launcher 14742/12061 (g)
    lvl 8 Cuban Stealth Sub 25731/17154 (s)
    lvl 9 Gulf Marine 25732/38596 (i)

  3. #33
    Verbose Veteran Bobar's Avatar
    Member Since
    Jan 2013
    Location
    Germany
    Post Count
    763
    diverguy, thanks for bringing out this info that quick.

    i dont mind if there are some mistakes in the last upgrades. you can just tell what toolkit gives you, and i am happy to forward this message to the community
    Bobar

    ID 760-288-736

  4. #34
    Lurker
    Member Since
    Dec 2013
    Post Count
    18

    Thumbs up Good info

    Thanks for providing the informations it's Very important for planning even if not 100% accurate. Well done.

  5. #35
    Steady Scribe
    Member Since
    Oct 2012
    Post Count
    95
    It's not that hard to figure out what a new building costs. All you need to know is the level 1 output and build cost and the rest follows a pattern.

    If a level 1 building has an output of X and a build cost of Y, then:
    level 1 - output = x, cost = y, time = 24
    level 2 - output = 2*x, cost = y*1.67, time = 30
    level 3 - output = 3.5*x, cost = y*1.67^2, time = 36
    level 4 - output = 5.5*x, cost = y*1.67^3, time = 42
    level 5 - output = 8*x, cost = y*1.67^4, time = 48
    level 6 - output = 11*x, cost = y*1.67^5, time = 54
    level 7 - output = 14.5*x, cost = y*1.67^6, time = 60
    level 8 - output = 18.5*x, cost = y*1.67^7, time = 66
    level 9 - output = 23*x, cost = y*1.67^8, time = 72
    level 10 - output = 30*x, cost = y*1.67^9, time = 78

    Sometimes, the output or cost is rounded off to the nearest million or something, but this pattern has been pretty consistent for the last dozen LTBs.

  6. #36
    Steady Scribe
    Member Since
    Apr 2013
    Post Count
    85

    Vault doesn't matter

    Quote Originally Posted by Elite Enforcer View Post
    Thanks for the info. Not sure how these guys can update to lvl 10 when vault is 90 million.
    Im constantly over vault. I started a couple of upgrades today on two different games. One for 360 million and another for 245 million. I get attacked once in a while, but my income still allows me to absorb the losses. The raids are getting ridiculous, with the boosts they are sometimes getting all of the output. Last LTB I saved to almost 800 million for an upgrade before dropping out of the quest. This time though, no upgrades for this overpriced, low output building.

  7. #37
    Steady Scribe
    Member Since
    Oct 2013
    Location
    North
    Post Count
    76
    Level 1- Cuban missile destroyer(g) a- 3860 d-2573

  8. #38
    Articulate Author
    Member Since
    Jul 2013
    Location
    Los Angeles
    Post Count
    414
    The footprint isn't that big actually!

  9. #39
    Consistent Contributor
    Member Since
    Jul 2013
    Location
    Brazil
    Post Count
    127
    Updated thank you for Input guys

  10. #40
    Consistent Contributor goldacre84's Avatar
    Member Since
    May 2013
    Location
    Lincoln, UK
    Post Count
    127
    I have a question which may have been answered a longgg time ago...

    If you build 2 of these LTB's, do you receive a unit for each building when you upgrade it?

  11. #41
    Articulate Author
    Member Since
    Apr 2012
    Location
    Boston, MA
    Post Count
    302
    Quote Originally Posted by goldacre84 View Post
    I have a question which may have been answered a longgg time ago...

    If you build 2 of these LTB's, do you receive a unit for each building when you upgrade it?
    No, you only receive one unit.

  12. #42
    Consistent Contributor Mongo's Avatar
    Member Since
    Jan 2013
    Location
    Rocky Mountains USA
    Post Count
    127
    Anyone know whether/where the medals drop on these upgrades?

  13. #43
    Banned
    Member Since
    Mar 2013
    Post Count
    98
    Quote Originally Posted by Didas View Post
    It's not that hard to figure out what a new building costs. All you need to know is the level 1 output and build cost and the rest follows a pattern.

    If a level 1 building has an output of X and a build cost of Y, then:
    level 1 - output = x, cost = y, time = 24
    level 2 - output = 2*x, cost = y*1.67, time = 30
    level 3 - output = 3.5*x, cost = y*1.67^2, time = 36
    level 4 - output = 5.5*x, cost = y*1.67^3, time = 42
    level 5 - output = 8*x, cost = y*1.67^4, time = 48
    level 6 - output = 11*x, cost = y*1.67^5, time = 54
    level 7 - output = 14.5*x, cost = y*1.67^6, time = 60
    level 8 - output = 18.5*x, cost = y*1.67^7, time = 66
    level 9 - output = 23*x, cost = y*1.67^8, time = 72
    level 10 - output = 30*x, cost = y*1.67^9, time = 78

    Sometimes, the output or cost is rounded off to the nearest million or something, but this pattern has been pretty consistent for the last dozen LTBs.
    It follow some kind of patter'n but it has changed a bit or it might be some systematic round off errors due to integer division. My estimation for Cuban Crisis are based on the costs for L1-L10 for the Amstel Hotel. Usually these are correct within a 5% margin.

    http://www.funzio.com/forum/showthre...2-Cuban-crisis
    Last edited by Norseman; 12-12-2013 at 09:09 AM.

  14. #44
    Banned
    Member Since
    Mar 2013
    Post Count
    98
    Quote Originally Posted by Diverguy View Post
    Tell you what find stuff yourself then ungrateful individual
    Misleading people isn't really informing them. Your info is more likely to harm peoples planning rather than helping them. Numbers in the toolkit should not be copied right away as large numbers by my experience is displayed incorrectly, probably not a fault in the toolkit, but rather some glitchy programming that GREE had to manually correct in the MW app to fix it. One would have to base calculations on previous upgrades costs.

    For everyone finding it feasible to reach L10 this time at 1675m, it might be that the evolution of upgrade costs in these events have been totally changed, not sure haven't checked with my buddies on hip yet. Most likely it would be more like 9 bn.
    Last edited by Norseman; 12-12-2013 at 09:07 AM.

  15. #45
    Consistent Contributor
    Member Since
    Jul 2013
    Location
    Brazil
    Post Count
    127
    All prizes now listed

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