Modifiers

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Thread: Modifiers

  1. #1
    Articulate Author
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    Modifiers

    How are the modifiers stacked? I'm not much for math, but to make it easy my income modifiers are:
    10% class bonus
    25% syndicate building output
    10% hood cruiser
    3% vault key

    I have $1M base No Interest Bank that pays $1,518,000 making a 51.8% modification.
    Do you have change for my 2 cents?

  2. #2
    Banned
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    1.1 * (1 + 0.25 + 0.10 + 0.3) = 1.1 * 1.38 = 1.518

  3. #3
    Articulate Author
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    Quote Originally Posted by CJ54 is incompetent View Post
    1.1 * (1 + 0.25 + 0.10 + 0.3) = 1.1 * 1.38 = 1.518
    So simple I should have gotten it. Or so simple of course I wouldn't have gotten it. Thank you
    Do you have change for my 2 cents?

  4. #4
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    Quote Originally Posted by My2cents View Post
    So simple I should have gotten it. Or so simple of course I wouldn't have gotten it. Thank you
    No problem, I'm just here to help. GREEd, on the other hand...

  5. #5
    Verbose Veteran reticlover's Avatar
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    normal pay out then the 10% is added for tycoon
    if ur tycoon the 25% syndicate is then added from there and so on and so on.

    if u take normal nc pay out 175,000x1.10 for tycoon=192,501
    tycoon nc 192,501x1.38 for all other mods combined=265,651
    Last edited by reticlover; 11-19-2013 at 07:54 AM.

  6. #6
    Prominent Poet PawnXIIX's Avatar
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    Quote Originally Posted by reticlover View Post
    normal pay out then the 10% is added for tycoon
    if ur tycoon the 25% syndicate is then added from there and so on and so on.

    if u take normal nc pay out 175,000x1.10 for tycoon=192,501
    tycoon nc 192,501x1.25 syndicate bonus= 240,624
    240,625x1.03 for the key=247,845
    A little late on that response... I think he's got it.
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