Originally Posted by
BigMoney
What do you mean, "across the board"? If they remove a win required for one of the win goals (or 1 win for every hour players are locked out), the difficulty of the win goals remains about the same.
For the difficulty of the win streaks, it's harder to judge how adding/subtracting wins affects things, but I judged the difficulty of doing the streaks based on how many hours you have to "spare." That is, there are 73 hours of battle, and you need 56 wins (splash says 55 because GREE can't add). So that is 17 hours to spare. Meaning, if you lose on your 5-win streak when you were 3/5, you just lost 4 hours, and now have 13 hours to spare. By GREE locking players out entirely for 2 hours, that's 2 hours against you, and significantly less breathing room for absolutely no reason.
If you mean lower the 2, 3, 4, 5, ..., 9, 12 streaks to 1, 2, 3, 4, ..., 8, 11, then I disagree with that since that since that's a streak of 47 instead of 56, which is far, far easier to obtain, and not really a fair trade-off for losing ~2 hours or whatever.