CJ54 - please advise dev to fix stone drop rate - Page 3

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Thread: CJ54 - please advise dev to fix stone drop rate

  1. #31
    Articulate Author Skyraiders's Avatar
    Member Since
    Feb 2013
    Location
    Philly
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    468
    I agree with the idea of needing more stones......however be carefull what you ask for.......when you start seeing level 10 walls on the third day of war because now everyone has stones.....then this type of thread will change to....people have to many stones .....why is there so many level 10 walls......I can see it now......just saying!!

    KA: 630-568-270

  2. #32
    Consistent Contributor
    Member Since
    Jul 2012
    Post Count
    155
    Leave the stones as they are. I suspect accounts still exist that can access huge amounts of gold in a very short time. The last thing I want to see is the return of 60 member shells with level 10 walls, and all the drama that created. It ruined the wars for me.

  3. #33
    Consistent Contributor
    Member Since
    Sep 2013
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    111
    Quote Originally Posted by Skyraiders View Post
    I agree with the idea of needing more stones......however be carefull what you ask for.......when you start seeing level 10 walls on the third day of war because now everyone has stones.....then this type of thread will change to....people have to many stones .....why is there so many level 10 walls......I can see it now......just saying!!
    Nice more stones and while we are at it, lower the cost to build walls.
    GREE, lowering the cost for building walls brings more lvl.10 walls in the game, means more gems required to score points

    And...create a nice TOP25 reward unit with stats "att/deff" 300K/320K, + 10% magic bonus fur sure more TOP50~TOP75 guilds will try to finish in the TOP25

  4. #34
    Consistent Contributor
    Member Since
    Jul 2013
    Location
    East Coast USA
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    121
    Almost seems like there are less because of all the box events... Raiding doesnt yield any for sure. Most of the ones i pick up are during wars.

  5. #35
    Newbie
    Member Since
    Oct 2013
    Post Count
    45
    The game has changed. We won't suddenly see lvl10 walls everywhere. Not asking for stones to fall from the sky.....just an increase in drop rate, and include stones in raids.

  6. #36
    Prominent Poet Person's Avatar
    Member Since
    May 2013
    Post Count
    627
    Quote Originally Posted by Crow-Magnum View Post
    The game has changed. We won't suddenly see lvl10 walls everywhere. Not asking for stones to fall from the sky.....just an increase in drop rate, and include stones in raids.
    there seems to be a shortage of wall building materials all across Gree games lol


    no one is unraidable.

    MoC Officer in Kingdom Age

    MoC Officer in Dragon Realms

  7. #37
    Banned
    Member Since
    Oct 2013
    Post Count
    91
    Any thread started by my buddy Magnum is always for the good of the KA players. Count on it.

  8. #38
    Newbie
    Member Since
    Oct 2013
    Post Count
    45
    You got that right....!

  9. #39
    Steady Scribe
    Member Since
    Aug 2013
    Post Count
    90
    Quote Originally Posted by Crow-Magnum View Post
    You got that right....!
    Be careful what you guys ask for. Gree might create a section in the Add Funds menu for you to buy a mountain of stone for $99USD......

  10. #40
    Newbie
    Member Since
    Oct 2013
    Post Count
    45
    Odin AllFather - you are EVIL !!!!

  11. #41
    Steady Scribe
    Member Since
    Aug 2013
    Post Count
    90

    Cool

    Quote Originally Posted by Crow-Magnum View Post
    Odin AllFather - you are EVIL !!!!
    I'm just thinking like Gree!

  12. #42
    Articulate Author
    Member Since
    Feb 2013
    Post Count
    296
    Stones are bad, walls are bad. all they do is slow a gem guild down for minute. And remember, so what if you have all lvl 10 walls, so will everyone else. Next they will raise the wall max level to 15 like they did in MW.

  13. #43
    Prominent Poet Person's Avatar
    Member Since
    May 2013
    Post Count
    627
    stones are essential to certain strategies, just saying


    no one is unraidable.

    MoC Officer in Kingdom Age

    MoC Officer in Dragon Realms

  14. #44
    Articulate Author
    Member Since
    Feb 2013
    Post Count
    296
    walls only work if your strategy is to score low. Which honestly makes no sense as Gree has stated in the past how the matching system works and points do not come into play early on in matching time. If you are a small guild you will match in less than 5 minutes and so your points and rank mean nothing. But, by all means, keep your scores low, just makes it a little bit easier for my guild to place higher.

  15. #45
    Steady Scribe
    Member Since
    Jun 2013
    Post Count
    73
    Quote Originally Posted by Dogs Pizza View Post
    Stones are bad, walls are bad. all they do is slow a gem guild down for minute. And remember, so what if you have all lvl 10 walls, so will everyone else. Next they will raise the wall max level to 15 like they did in MW.

    Well said. Scarcity is what provides the value. If everyone has an equal amount, then essentially it nullifies any real benefit that they have. See also inflation.

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