1. #1

    Join Date
    Feb 2013
    Posts
    102

    STOP opening new worlds

    Ok GREE, we get it. You found a new way to get more money out of people:

    "Maybe if I go to a new world, and spend a little money, I can start fresh and be the top dog there!"

    This is getting ridiculous. The overall population of WON does NOT justify opening new worlds. You are just trying to get new opportunities for people to spend money.

    How about you enhance the playing experience for players who have committed to the game and their world? And for the record, I have spent some money to support the game.

    Once a world population declines and becomes uncompetitive, we shouldn't be force to move on and start over in a new world to repeat the same process.

    Fix your active worlds, remove dead accounts (you say you do this in a ticket you responded to, but YOU DON'T) and try and rejuvenate the existing worlds.

    It is despicable how you treat your customers. For once, enhance the playing experience instead of grabbing for more money.

  2. #2
    Drifting death's Avatar
    Join Date
    Jul 2013
    Location
    Death to Ming
    Posts
    452
    They should at the very least allow players to move worlds with their cores and commanders from dead worlds to new worlds just for players wishing to move or just into existing worlds with players that are a similar level.

    So worlds are arranged into players levels you can move but only into a world excepting players of your level.

    They could start a system of migration worlds offering better rewards but a min player level to get into them and a max level before rewards are stopped and you are unable to enter contests. The rewards if good could encourage players to move and help rebalance worlds the system would be based on the daily rewards a player gets. So as you level up in a world player rewards drop of so encouraging you to move on
    So you get starter worlds right up to top level worlds.

    So carrot and stick system if you stay to long in a world you lose the ability to enter contests and daily rewards are stopped but if you move up rewards return until you out grow your new world. alliances can reform that move worlds together as they level up. Then new worlds are only opened to reduce over crowding players can delay their move to allow alliances to move worlds as a group.

    But players need to move cores and commanders and given some bubble time which they can attack npc bases within better still can move their outposts as is but only into base of the same level, area if available.
    Last edited by Drifting death; 11-12-2013 at 12:16 AM.

  3. #3

    Join Date
    Mar 2013
    Posts
    64
    Only chance for them to fix all Gree's screw ups is to start over on new worlds. The latest F-up gives those who did not get 20+ epics in chance on current worlds.

  4. #4

    Join Date
    Sep 2012
    Posts
    261
    i think all non-gold users should just stick to the worlds they are currently on and leave the gold farmers to move to new worlds.

  5. #5

    Join Date
    Nov 2013
    Location
    IL
    Posts
    13

    agree

    I agree with the guy above me.

  6. #6
    Remove inactive players after 4 weeks, let new players join, merge dying worlds with other dying worlds, and let the players who lose their world take their bases comms and units with them... NO more new worlds. We don't want them or need them, kill the dead accounts , clean out your junk, tidy up your account system and keep loyal players happy and bring new ones ......

  7. #7
    BadNews's Avatar
    Join Date
    Jul 2012
    Posts
    530
    got a GOOD idea for GREE.

    NEW store item : WORLD TELEPORTER - teleport your small outposts, commanders and units to any world. cost 50,000 gold
    ...

  8. #8

    Join Date
    Dec 2012
    Posts
    51
    Quote Originally Posted by BadNews View Post
    got a GOOD idea for GREE.

    NEW store item : WORLD TELEPORTER - teleport your small outposts, commanders and units to any world. cost 50,000 gold
    Craziest idea ever. Now you would be able to cook over 100k troops in multiple worlds and teleport them all to one world to fight during event. No way.

  9. #9
    Drifting death's Avatar
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    Jul 2013
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    Death to Ming
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    452
    Quote Originally Posted by big max View Post
    Craziest idea ever. Now you would be able to cook over 100k troops in multiple worlds and teleport them all to one world to fight during event. No way.
    The units part is very crazy and the gold price, but the ability to move worlds with commanders and items in tact is maybe not if you had spent crazy money on a dead world earning great commanders why would you be forced to start from scratch just because gree stuffed the system up. You have invested real world money to get your advantages.

    The only thing I would add is that gree may limit or control which world you can move too depending on your level or commanders you have and on how often you can move.

  10. #10

    Join Date
    Dec 2012
    Posts
    51
    One person with enough money could rule every world. If anything, make one world where only certain level players could transport too or players with a certain amount of BP. Once you are there then you can't leave. If players are able to leave, than they would just go to worlds where they would dominate and level up all commanders by farming every world.

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