After more than a week (maybe 2?), a scheduled server downtime, and a server mishap last night. Good job, Gree.
After more than a week (maybe 2?), a scheduled server downtime, and a server mishap last night. Good job, Gree.
Sometimes after I do a job my energy regenrates by ~60.. Not sure if that makes up for the 12 seconds
Muj- L193 - IPH: 12.2M
DiENoW - L95 - IPH: 5.1M
--
Yep, really thought this would have been fixed by now. Well, you know what they say about assuming.
ass-u-ming?
Im shocked there isn't more of an outrage about this...they're making a lot of money by keeping everyone's energy broken and simply refusing to fix it. Everyone who finishes LTQ's now has to spend more gold than usual to make up for that missing energy (which was most likely GREE's intention when they tweaked the energy regen time).
Can be reached at....Game of War / Odin Kingdom | ATK - Defensible | DEF - Beatable | RSS - Worth throwing a few troops at
I am really starting to think CC is a social experiment and we are the test subjects.
Same issue for me, on both my main and mini. Making LTQ harder to finish.
As I've mentioned in multiple threads, this is a CLIENT issue which means we need to include the fix in an actual update in the game (the kind that you download from the app store). Updates iOS-side need to go through Apple's certification process. If we could fix it server-side or with a hot-fix that didn't require an update, we would have already done that. The fix is slated for the next update.
I'll do the math later and request a refund, but what you're saying is that in order for me to complete the same amount of an ltq that I would without this mistake; I will have to use X amount of gold and there is nothing you can do about it. Is Gree going to compensate me for that?
Last edited by Holicaholic; 11-05-2013 at 12:26 PM.
Good thing I "invested" in that goodfellas= screw you tard bonus. If that is all it is then push out the fix.
When can we expect this update to come out?