Raid boss bugged - Page 4

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Thread: Raid boss bugged

  1. #46
    Verbose Veteran
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    Oct 2012
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    Quote Originally Posted by Jerle View Post
    Fix has been applied. I'm hoping this will retroactively grant the completed fights.
    kills have been credited
    Hi guys

  2. #47
    Banned
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    Quote Originally Posted by Jerle View Post
    Fix has been applied. I'm hoping this will retroactively grant the completed fights. From my logs that seems to be the case so far.
    Murder of Crows did not get credit.

  3. #48
    Consistent Contributor
    Member Since
    May 2013
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    238
    Quote Originally Posted by Jerle View Post
    Fix has been applied. I'm hoping this will retroactively grant the completed fights. From my logs that seems to be the case so far.
    Not fixed completely. The lvl 10 we killed is still not credited, not available to kill or summon so we are still locked out of the quest
    And we did not get credit for the 5 we just were able to summon a new one
    I could care less about the credit we just want the 10 available to get on with this thing

  4. #49
    Verbose Veteran Zenobia's Avatar
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    Quote Originally Posted by Jerle View Post
    The last week has not been good. :P There are a lot of ways stuff can get messed up and only some of them are engineering, but we have to fix everything regardless.
    I empathize with you there. Engineers are expected to fix everything no matter what the cause, it's in the definition. Good luck. I hope you do get it fixed soon enoug to get some sleep tonight.

    So if a little empathy is good news, sorry to follow it with bad news. Our guild is still on 1/39 & 1/33 despite having killed a lvl5 and a lvl50. They are in our history now, but no progress on the quests and the link to prizes goes nowhere.


    All your manor are belong to us.

  5. #50
    Steady Scribe Orsmo's Avatar
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    Lowest we can summon is level 35 and no credit for prior kills

  6. #51
    Banned
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    Quote Originally Posted by Voxker View Post
    kills have been credited
    You got the units?

  7. #52
    Verbose Veteran
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    Quote Originally Posted by Jerle View Post
    Fix has been applied. I'm hoping this will retroactively grant the completed fights. From my logs that seems to be the case so far.
    Okay, so quit the app, closed it in memory, restarted KA and still the same nothing-- no boss lvl5 in summons window, no boss lvl5 in history, no boss lvl5 showing in select window...

    how long does this fix take?

  8. #53
    Articulate Author
    Member Since
    Apr 2013
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    Nevada, USA
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    435
    Its back up and working for us!

  9. #54
    Verbose Veteran
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    Quote Originally Posted by Iron Maiden View Post
    Its back up and working for us!
    LOL Gree hates me ;-0

  10. #55
    Verbose Veteran Totalwar's Avatar
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    There no level 20 helppppppppppppp.

  11. #56
    Newbie
    Member Since
    Feb 2013
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    46
    Jerie, it seems the fix was only on level 5. If guilds summoned and killed any other bosses while waiting for the fix, those levels are still not able to be summoned, aren't showing in history, and did not receive credit.

    Personally I'll skip the credit if we can just summon the bosses and get on with the quest. We'll redo level 10.

  12. #57
    Lurker
    Member Since
    Mar 2013
    Post Count
    20
    Having same problem Lvl 5 boss not showing up as being completed and unable to move on

  13. #58
    Newbie
    Member Since
    Feb 2013
    Post Count
    41
    We completed 2 raid bosses: lev 5 and 20. After the fix, Lev 20 now shows under history tab as escaped. The level 5 is still missing. It is not under select, summon, or history tabs. Thank you for your assistance.

    Quote Originally Posted by Jerle View Post
    Fix has been applied. I'm hoping this will retroactively grant the completed fights. From my logs that seems to be the case so far.

  14. #59
    Well the next glitch seems to be boss lvl 15 missing


  15. #60
    GREE Engineering
    Member Since
    Mar 2013
    Post Count
    232
    We're still looking at it - coming up with a way to kick those fights which aren't autocompleting.

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