View Poll Results: Should misses be gone from the game?
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Yes
20 37.04% -
No
34 62.96%
Thread: Misses.
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10-27-2013, 02:18 PM #14
- Join Date
- Oct 2013
- Posts
- 2
Misses should be gone, they infer too much imbalance and kill the fun.
When I lose or win due to misses it feel like a steal.
That said, some randomization must remain in the battles.
The Idea below would allow to treat another of my pet peeves: special attacks = critical hit
So how I feel it would be more fun:
I would introduce damage levels:
very low: 70% of standard damage - probability of very low damage : 7%
low : 85% of standard damage - probability 13%
medium : standard damage - probability 60%
high: 115% standard damage - probability 13%
very high: 130% standard damage - probability 7%
The same applies for special attacks (where the standard damage for special is 200% of the normal attack)
With this we get rid of criticals and misses, we keep some randomization, we get better rewards for a well placed special attack and special attacks are always better than normal attacks ( very low special is 140% normal attack)
Just one way to do it though there are probably many other ways to do it.