This is why I think walls should count, but castles not!
You don't go hitting walls for fun, you do this for the guild. You already get **** reward for it...
Current guild bonuses:
+23% upgrade speed
+23% upgrade cost reduction
+23% causality reduction
+23% health regeneration
+38 guild member
+15% energy regen
Spi
my id 494-341-102
our guild : 128-761-840
Yeah, but you can't lose to a wall either. That's why they don't count as wins. And what happens if there is no wall and you have one or more players on your team who's stats aren't high enough to hit anybody (we've had that a couple of times). Free players will have a tough time anyway to finish this. If changes are made like you suggest I can see the target numbers being doubled maybe.
"The Tokyo Rose of the Trailer Park"
Larry,
The 20/20 unit has a +2% CP bonus on it. Enjoy KA!
I am not a proponent of Gree but I would say the individual quest is a great way to recognise players who do the heavy lifting for their guild with wins. At the same time, it also encourages players to indulge in individual glory whilst at the same time trying to balance the guild goal of staying low for good match ups. The icing on the cake is with the iLTQ in the guild war, it can sieve out the deceitful applicants to top 10 guilds, claiming to be 200k CP scorers when they are not. So for the upcoming recruitment, officers can quickly scan candidates and find out how they fare in the last war.
ltq was easy for quite a bit of people since Gree didnt reset the Win count from last war..
Hi guys
Thanks for compiling the list, larry. As always, you are being terribly helpful.
All your manor are belong to us.