What's the best base shape?

GREE

DECAGAMES Forum - Powered by vBulletin
Results 1 to 7 of 7

Thread: What's the best base shape?

  1. #1
    Articulate Author Exxtraterrestrial's Avatar
    Member Since
    Aug 2013
    Location
    Neptune, yes, the planet.
    Post Count
    280

    Question What's the best base shape?

    What shape allows the most room? Zigzaggy or square?
    I QUIT, GREE, I DON'T LIKE YOUR GAMES ANYMORE. I BLOODY GIVE UP ON YOU!!!!
    OH AND BY THE WAY MW SUX

  2. #2
    Articulate Author
    Member Since
    May 2013
    Post Count
    449
    As Square As Possible.
    PM for queries about my faction/walkthroughs/stuff.

    Top 100 - BBR Faction..RECRUITING NOW!!

    Building Def - 7/7 MAX -- Output 4/6
    Inf Def - 7/7 MAX -- Att - 4/6
    Grd Def - 7/7 MAX -- Att - 4/6
    Air Def - 7/7 MAX -- Att - 3/6
    Sea Def - 6/7 -- Att 2/6
    Health Reg - 7/7 MAX -- Cas Rate - 4/6
    Guild Inc 1,2,3 - 5/5 MAX -- Guild Inc 4 - 2/5
    Add me on LINE: "zulfiqaar"

  3. #3
    Newbie
    Member Since
    Sep 2013
    Post Count
    49
    I use a circle or a triangle base. Works the best. But really use the square base

  4. #4
    Verbose Veteran
    Member Since
    May 2013
    Location
    Florida
    Post Count
    564
    Technically each square added will add the same area regardless unless you mean the most buildings in one area. Then probably having a square. A large portion has to do with how you organize it. A few buildings leaving gaps can add up quickly especially when you have to move it to the next column because of it.
    KELLHOUNDS top 50 faction
    recruitment thread:
    http://www.funzio.com/forum/showthre...44#post1267044


  5. #5
    Consistent Contributor
    Member Since
    Sep 2013
    Post Count
    156
    If you go all crazy with zig-zags, you end up wasting almost as much space as you use, because there's room left in every square, but not enough to put anything in. Keep to a square/rectangular shape, and you can squeeze all the buildings up together and consolidate all the free space for something useful. And of course it works out cheaper...I just bought an extension for $65m. Ouch.

  6. #6
    Articulate Author Drakhoan's Avatar
    Member Since
    Sep 2013
    Location
    Neither here nor there... mostly everywhere, but nowhere..
    Post Count
    344
    Not so much about shape as it is about minimizing dead space. As said earlier the closer the better. That would be the best... let the build additions dictate the shape. All that said I would imagine it to be nearly square.

  7. #7
    Verbose Veteran LeBarticus's Avatar
    Member Since
    Mar 2012
    Location
    Los Angeles
    Post Count
    728
    I dont really care about "wasting space" as this is a game and i want to have fun with my base. So i have a large square with a path extending to the back of the map that links up with another square. I have another path from the larger square that extends along the water to another square on the bottom right side of the map. Its going to be sick when i finish it up!






Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •