Changes to the Gold Bonus Program

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  1. #1
    Master of Musings mxz's Avatar
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    Changes to the Gold Bonus Program

    Now that its nerfed...

    Lets hear people B&M! Bring on the retirement threads!

    Edit: I'd get banned for posting the announcement email (dumb rule, I know). Instead, I'll post this link, which says the same thing...so could probably get me B&, too: http://greegam.es/CCBonusProgram
    Last edited by mxz; 10-09-2013 at 12:27 PM.
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  2. #2
    Prominent Poet BigMoney's Avatar
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    New gold bonus tiers:
    • $500 = 2,500
    • $1,000 = 5,000 + crate level equivalent exclusive item
    • $2,000 = 20,000 + crate level equivalent exclusive item
    • $3,000 = 45,000 + crate level equivalent exclusive item
    • $5,000 = 125,000 + crate level equivalent exclusive item
    • $10,000 = 250,000 + event level equivalent exclusive item



    Technically they're disinflating the value of gold, which is a good thing, but no one likes receiving less for the same amount of money.

  3. #3
    Consistent Contributor
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    Quote Originally Posted by BigMoney View Post
    New gold bonus tiers:
    • $500 = 2,500
    • $1,000 = 5,000 + crate level equivalent exclusive item
    • $2,000 = 20,000 + crate level equivalent exclusive item
    • $3,000 = 45,000 + crate level equivalent exclusive item
    • $5,000 = 125,000 + crate level equivalent exclusive item
    • $10,000 = 250,000 + event level equivalent exclusive item


    Technically they're disinflating the value of gold, which is a good thing, but no one likes receiving less for the same amount of money.
    Actually what they're doing is nerfing the $1,000 and $2,000 gold tiers (they also added a $3,000 tier, but the bonus is worse than the old $2,000 tier). Does not seem like a good way to win over customers...

  4. #4
    Steady Scribe
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    with stat inflation and loot items getting stronger and stronger i wonder how "good" the crate level equivelant exclusive item will be? any mods on it A&F?
    Silent Assassins

  5. #5
    Prominent Poet BigMoney's Avatar
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    Quote Originally Posted by justsomedood5 View Post
    Actually what they're doing is nerfing the $1,000 and $2,000 gold tiers (they also added a $3,000 tier, but the bonus is worse than the old $2,000 tier). Does not seem like a good way to win over customers...
    I'm well aware of what the gold bonus program was before. I'm saying they are disinflating (read: slowing the rate of inflation) the value of gold by now making gold more "valuable" now-- since gold now costs more for anyone below the $5k tier (which is the vast majority of players, even gold spenders).

    I'm not saying it's a good thing, since no one likes receiving less for spending the same amount that they are used to paying. I'd probably be incredibly frustrated too if I was still participating in the bonus program.

    My secret hope is that they consulted an economist or someone on how best to manage the current stat inflation. Disinflation is always painful-- cf. Volcker disinflation.

    Though I'm not an economist, so who knows how applicable that is. But to people upset by the changes, just view it as though it is now more expensive for new players (like DCN Gladiator, who does three new events and suddenly thinks he's a big shot, cough) to catch you in stats.


    Admittedly, if I was still spending gold, I'd probably have a different tone-- GREE has added a lot more events, making it hard for even players on the $2k tier to keep up with all of them (without burning their entire bonus in a month), which thus seems to favor the super spenders already at the $5k or $10k tiers, thus making it easier for them to dominate. Seems to me like GREE wants to spread the players much more by current spending, e.g. a player on the $5k tier should be at least double in stats for someone on a $2k tier, etc.
    Last edited by BigMoney; 10-09-2013 at 12:06 PM.

  6. #6
    In a strange way I'm thankful to Gree for this change. It took something this disrespectful for me to finally be able to walk away from this game. Still sucks though.

  7. #7
    Articulate Author
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    You're finally retiring? haha. kidding bro. was fun playing by your side.

    Quote Originally Posted by STLGORILLA314 View Post
    In a strange way I'm thankful to Gree for this change. It took something this disrespectful for me to finally be able to walk away from this game. Still sucks though.


    Goodfellas: Respected and Protected

  8. #8
    Master of Musings mxz's Avatar
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    Quote Originally Posted by BigMoney View Post
    Though I'm not an economist, so who knows how applicable that is. But to people upset by the changes, just view it as though it is now more expensive for new players (like DCN Gladiator, who does three new events and suddenly thinks he's a big shot, cough) to catch you in stats.
    The difference, here, is they are deflating the currency (gold) while continuing to inflate the goods/services (stats). So, not only is there less currency in circulation, there's less incentive to use buying power.

    In effect, this change is great for free players, very good for FC, ok for SAS, and awful for everyone in between.

    My guess is Gree will realize less revenue as FC and SAS will have increasingly less competition.
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  9. #9
    Prominent Poet BigMoney's Avatar
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    Quote Originally Posted by mxz View Post
    The difference, here, is they are deflating the currency (gold) while continuing to inflate the goods/services (stats). So, not only is there less currency in circulation, there's less incentive to use buying power.

    In effect, this change is great for free players, very good for FC, ok for SAS, and awful for everyone in between.

    My guess is Gree will realize less revenue as FC and SAS will have increasingly less competition.

    Yes, I agree with you, I never said I thought it was a good idea. Disinflating or deflating the value of gold is good for players who already have a lot of gold. Stat inflation (or more seriously, modifier inflation) is a separate but related issue, but I feel like I would reserve judgment in that regard until we see the prizes for the next few events. I agree with for instance, increasing the modifiers on the war prizes, but only because of the massive modifiers GREE was handing out for relatively cheaply recently (e.g. Victor Klaus boss, map boss LTQ). The 30% car attack/defense modifier was also a terrible idea, for what it's worth. Most of the players who are going to get that ridiculously huge modifier (equivalent to multiple wars' worth of prizes) will do so by either abusing the matching system, or beating other players also hoping to abuse the matching system, or by already being the game's top spenders anyway-- e.g. FC and SAS.

    If they continue to hand out massive modifiers in every other event, I will agree that this is a terrible idea. I also agree with you in that they are discouraging competition between FC/SAS and the rest of the CC population, which is probably not the best idea for GREE either. I don't think that GREE is hoping reliable spenders (with large stats) quit so that new spenders can take their place. I could never make such a judgment without seeing GREE's actual spending data, but I would fathom a guess that players who haven't spent much in a mobile phone game before aren't going to be the ones to start spending $5k-$10k per month to catch FC/SAS.

    I'm sort of ranting without much cohesion or direction here, but to put it simply, GREE already has quite a mess with stats and modifier inflation, and there is literally no good solution to fixing it. As I said, I'd also be very upset at the changes if I was still in the gold bonus program, but I am pretty sure all the alternatives GREE has to fix stat inflation will hurt some piece of GREE's demographic. I am just hoping that the aforementioned changes are indeed being made for the long-term viability of the game, since most of GREE's other recent moves have seemed like "short-selling" to me.
    Last edited by BigMoney; 10-09-2013 at 12:59 PM.

  10. #10
    Consistent Contributor Dr Girlfriend's Avatar
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    I'm guessing that somehow Gree makes more money when people retire? Only way this makes sense.

  11. #11
    Master of Musings mxz's Avatar
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    Quote Originally Posted by Dr Girlfriend View Post
    I'm guessing that somehow Gree makes more money when people retire? Only way this makes sense.
    Maybe they get a cut from the eBay commissions?
    #smug

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  12. #12
    Supreme Scholar Dipstik's Avatar
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    Quote Originally Posted by Dr Girlfriend View Post
    I'm guessing that somehow Gree makes more money when people retire? Only way this makes sense.
    You're not far off. A game like this will stagnate because new players will never be able to overcome a 2+ year head start. Would you jump in and start spending gold when you see an insurmountable gap between you and all the strong players? It just encourages free play or no new players at all. To get past this, they have to one of a few things:

    1) Inflate stats. Make it easier for new players to catch up to old players.
    2) Start over periodically. Declare a "winner" and let everyone start again on even footing.
    3) Encourage old players to quit or discourage people from playing really long term.
    Quote Originally Posted by murf View Post
    Dippy, may be a little harsh in this thread, but he's right...
    Still mad at Bostick.

    I'll be back when the moderation is reasonable. Enjoy the forum you created, Gree.

  13. #13
    Master of Musings mxz's Avatar
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    Quote Originally Posted by Dipstik View Post
    You're not far off. A game like this will stagnate because new players will never be able to overcome a 2+ year head start. Would you jump in and start spending gold when you see an insurmountable gap between you and all the strong players? It just encourages free play or no new players at all. To get past this, they have to one of a few things:

    1) Inflate stats. Make it easier for new players to catch up to old players.
    2) Start over periodically. Declare a "winner" and let everyone start again on even footing.
    3) Encourage old players to quit or discourage people from playing really long term.
    This. As we've seen before (see: T10 teams getting screwed due to Gree's moving goalposts 2 wars ago) - new/free players have much more say than mid/big spenders.

    To make sure the homeless (their "base") aren't upset, Gree launched an attack on the 1% (the no-bankers on Empire City Street). Next Gree will stage a game shutdown and blame it on the players who are asking for a more efficent and better product. I've seen it a million times (sources: foxnews.com, NBC.com, wsj.com, CBS.com). #thanksobama
    Last edited by mxz; 10-09-2013 at 12:00 PM.
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  14. #14
    Consistent Contributor Dr Girlfriend's Avatar
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    Quote Originally Posted by Dipstik View Post
    You're not far off. A game like this will stagnate because new players will never be able to overcome a 2+ year head start. Would you jump in and start spending gold when you see an insurmountable gap between you and all the strong players? It just encourages free play or no new players at all. To get past this, they have to one of a few things:

    1) Inflate stats. Make it easier for new players to catch up to old players.
    2) Start over periodically. Declare a "winner" and let everyone start again on even footing.
    3) Encourage old players to quit or discourage people from playing really long term.
    So I guess I should feel like the old union guys getting out with a full pension while the new guys try to retire on a 3% 401k match? Lol.

  15. #15
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    Quote Originally Posted by Dr Girlfriend View Post
    So I guess I should feel like the old union guys getting out with a full pension while the new guys try to retire on a 3% 401k match? Lol.
    Good stuff!

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