you'd pretty much have to create your own guild and kill the mobs yourself.
you'd pretty much have to create your own guild and kill the mobs yourself.
Hi guys
8/20 Kill 125 casters get Quel'Darth Caster 1971/1971
GLTQ 14/20 defeat 125 Qual'Dath Succubi - Qual'Dath Succubus 4744/4322
Event is cool, but start time for European players means our guilds are busy hammering out the quest while we're asleep, so we have to begin the individual quest with tougher mobs (I'm presuming here the first 13 guild levels weren't all imps?) so automatic disadvantage for us.
It's impossible to set a start that would suit everyone, but is there a case for staggered times?
Last edited by sister morphine; 09-30-2013 at 11:19 PM.
"The Tokyo Rose of the Trailer Park"
9/20 Defeat 150 spiders and get Quel'Darth Spider 2165/2565
Okay, there's definitely patterns developing...
first defeat 100, then 125, then 150, then start over :-)
hit-back is 2 energy, then 4, then 6, then start over :-)
experience/hit is 3, then 6, then 8, then start over :-)
gold is 60, 90, 120, 90, 120, 150, 120, 150, 180, and so on :-)
10/20 Defeat 100 undead and get Quel'Darth Undead 3010/2666
We have guild members waking and not being able to complete iLTQ since there are no mobs after gLTQ has been completed.
My guild has completed guild segment.
Following this I have been unable to find any monsters to kill for individual.
Costerroller
(AKA Tarzan)
Gree please fix this bug. We need your help😎
I just left my guild, and then created my own, the mobs were then 2 energy per hit and I finished that part of the quest in 5 mins. I then left the guild I created and rejoined the real one
Everyone is doing that I'd recommend the same.
11/20 Quel'darth mystic 3120/3691
12/20 Quel'darth centaur 3875/3618
13/20 Quel'darth imp 3961/4281
Has anyone that finished the GLTQ checked their inventory to make sure all the units are there? I'm missing at least 6 of the 20 units!