Constructive criticism of new matching Algorithm - Page 4

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Thread: Constructive criticism of new matching Algorithm

  1. #46
    Verbose Veteran
    Member Since
    Jan 2013
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    'Merica
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    613
    Quote Originally Posted by Darth Randy View Post
    That's aggregate not average.
    lol, Muddy clearly works for gree.

  2. #47
    Moderator Vile Lynn's Avatar
    Member Since
    Oct 2011
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    in your dreams
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    6,412
    Quote Originally Posted by Muddy View Post
    Doesn't work.
    20 members with 5m stats will win 40 members with stats 2,5m
    I disagree. No reason the 40-member guild has to lose! One can always gem the balrogs out of the castle.

    (always exceptions... just pointing out the obvious)

  3. #48
    Newbie
    Member Since
    Sep 2013
    Post Count
    44
    Attack The castle is not fun, who wants to spend gems in that

  4. #49
    Moderator Vile Lynn's Avatar
    Member Since
    Oct 2011
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    in your dreams
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    Quote Originally Posted by Hawk25 View Post
    Attack The castle is not fun, who wants to spend gems in that
    I guess it depends on how much one wants to win.

  5. #50
    Articulate Author
    Member Since
    Sep 2012
    Location
    Rotterdam, NL
    Post Count
    446
    Quote Originally Posted by Hawk25 View Post
    Attack The castle is not fun, who wants to spend gems in that
    if you win by hitting the castle that ought to be unexpected pleasant outcome.
    KA 513742975

    Forum Dragon Knights - Immortals ( FDI )

  6. #51
    Moderator Vile Lynn's Avatar
    Member Since
    Oct 2011
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    in your dreams
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    6,412
    Quote Originally Posted by It's all a dream View Post
    if you win by hitting the castle that ought to be unexpected pleasant outcome.
    Totally!
    lol, I wouldn't want to try it, but it could happen: many late night battles while I was fighting alone, I had a tiny 3K lead within the first 3 mins & fell asleep, missing the end of the battle (oops!)

    Lucky for me, they all gave up early, but they could have taken our castle & easily won, especially with 40+ members using all of their free hits in the last 5 mins; no gems required.
    It is a strategic option.


    Don't get any ideas! I won't be falling asleep and accidentally missing the end of any battle during the next war

  7. #52
    Banned
    Member Since
    Jun 2013
    Post Count
    167
    What would be interesting is if walls played a greater role, double the health, reduce attack values in half and double the CP. Then IN GAME gold would be worth more and real world gold wouldnt be the only factor in wars.

  8. #53
    Newbie
    Member Since
    Apr 2013
    Post Count
    14
    I always see some light at the end of the tunnel....but in this instance i am afraid there is none.

    All guilds outside the top 10 know that they are never going to break into the top 3, and now that Gree have made the 50 win, and 56 win streak more lucrative than the other finishing rewards this is only going to get worse.

    And unfortunately its the old saying " if you can't beat them, join them" so sorry in advance to all the lower ranked guilds for the next war, but i too will likely be in a mini super guild doing the same thing

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