Beat the Boss: Angel Ortega----Loot Tracker

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Thread: Beat the Boss: Angel Ortega----Loot Tracker

  1. #1
    Master of Musings Thief's Avatar
    Member Since
    May 2012
    Location
    Phoenix/Orlando
    Post Count
    3,236

    Post Beat the Boss: Angel Ortega----Loot Tracker

    ***Note as I suspected we have both a more difficult boss and faction goal. Updating Post as information becomes available.

    Please Post: Your Level, Damage for Free, Cash and Gold Hits
    The Stats of Each Unit Won
    This will help encompass a master sheet for all information
    *Feel free to ask any Questions

    Additional Information Was requested on the Front Page by Multiple Players:

    Boss Tier's (How much Health Specific Bosses Have)

    Lvl 5-25
    Boss 50 has approximately: 150,000 Health
    Boss 60 has approximately:
    Boss 70 has approximately: 350,000 Health
    Boss 75 has approximately: 400,000 Health
    Boss 80 has approximately: 600,000 Health
    Boss 85 has approximately: 750,000 Health
    Boss 90 has approximately: 950,000 Health
    Boss 95 has approximately: 1.4 Million Health
    Boss 99 has approximately: 2.3 Million Health
    Boss 100 has approximately: 3.3 Million Health

    Lvl 26-50
    Boss 50 has approximately: 1 Million Health?
    Boss 60 has approximately: 1.4 Million Health?
    Boss 70 has approximately: 2.5 Million Health?
    Boss 75 has approximately: 2.5 Million Health
    Boss 80 has approximately: 3.2 Million Health
    Boss 85 has approximately:
    Boss 90 has approximately:
    Boss 95 has approximately: 5.65 Million Health
    Boss 99 has approximately: 9 Million Health
    Boss 100 has approximately: 12 Million Health

    Lvl 51-75
    Boss 50 has approximately: 2.6 Million Health
    Boss 60 has approximately: 3.75 Million Health
    Boss 70 has approximately: 5 Million Health
    Boss 75 has approximately: 5.7 Million Health
    Boss 80 has approximately: 7 Million Health
    Boss 85 has approximately: 8.3 Million Health
    Boss 90 has approximately: 10 Million Health
    Boss 95 has approximately: 12.75 Million Health
    Boss 99 has approximately:
    Boss 100 has approximately: 22 Million Health

    Lvl 76-100
    Boss 50 has approximately: 5 Million Health
    Boss 60 has approximately: 6.6 Million Health
    Boss 70 has approximately: 9.25 Million Health
    Boss 75 has approximately: 10.17 Million Health
    Boss 80 has approximately: 12.2 Million Health
    Boss 85 has approximately: 14.3 Million Health
    Boss 90 has approximately: 18.2 Million Health
    Boss 95 has approximately: 23.8 Million Health
    Boss 99 has approximately: 32.2 Million Health
    Boss 100 has approximately: 41 Million Health

    Lvl 101-151
    Boss 50 has approximately: 9.5 Million Health
    Boss 60 has approximately: 13.5 Million Health
    Boss 70 has approximately: 17.5 Million Health
    Boss 75 has approximately: 20 Million Health
    Boss 80 has approximately: 22.75 Million Health
    Boss 85 has approximately: 29 Million Health
    Boss 90 has approximately: 35 Million Health
    Boss 95 has approximately: 43 Million Health
    Boss 99 has approximately: 59.5 Million Health
    Boss 100 has approximately: 72.5 Million Health

    Lvl 151+
    Boss 50 has approximately: 17.5 Million Health
    Boss 60 has approximately: 27.3 Million Health
    Boss 70 has approximately: 34.5 Million Health
    Boss 75 has approximately: 41 Million Health
    Boss 80 has approximately: 50 Million Health?
    Boss 85 has approximately: 60 Million Health?
    Boss 90 has approximately: 82.5 Million Health
    Boss 95 has approximately: 103 Million Health
    Boss 99 has approximately: 167.5 Million Health
    Boss 100 has approximately: 240 Million Health



    Free Hit = 67% of your Attack
    Cash Attack is 100%+ of your Attack with all Modifiers.
    Gold Attack is 4x the Damage of a Cash Attack.

    Health Regen Calculator can be used: Credit to sledge 187
    https://docs.google.com/file/d/0BwaW...it?usp=sharing
    *Note you must Download in order to Enter in your Values.

    Cash Hits Cost:
    1-25= X + (Y* boss lvl)
    25-50= X + (Y* boss lvl)
    51-75= 1200 + (300*boss lvl)
    76-100= 2000+ (500* boss lvl)
    101-150= 4000+ (1000 * boss lvl)
    151-250= 6000+ (1500 * boss lvl)
    *Each Boss pays you 2x the Cash hit cost when you defeat

    For XP Gained Each lvl is: 1+ (1*lvl)
    Every Prize also gives XP (Prize # *5XP)

    Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.

    New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)

    01) Example: RARE, Thief 200/1, 1F, Copy and Paste Below this Line
    ------------------------------------------------------------------------------

    Level = XXX
    Free Hit = XXX Damage
    Cash Hit= XXX Damage
    Gold Hit = XXX Damage


    Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

    01)
    Prize:

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    TOTALS:
    # of Commons:
    # of Uncommon:
    # of RARE:
    # of RARE+:
    # of SUPER RARE: *Changed to Indigo
    # of SUPER RARE+: *Changed to Dark Orange
    Last edited by Thief; 10-14-2013 at 08:55 AM.
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  2. #2
    Master of Musings Thief's Avatar
    Member Since
    May 2012
    Location
    Phoenix/Orlando
    Post Count
    3,236
    Reserved for any major changes

    Currently we are getting tiered prizes (@1,3,6,10 etc) instead of 5/10/15

    We have 100 bosses to defeat & Help your faction defeat 300 5X
    Final Prize is a "Wraith Battle Jet" 118000/82000 +5% Alliance Attack

    Faction has 300 bosses to defeat in 1 day (and a new goal of 300 each day) This will bring a new strategy into it as you don't want to defeat the boss too quickly.

    Faction Day 1: 300/300: Wraith Goliath 8000/7000 +3% Ground Defense
    Faction Day 2: 350/350: Wraith Goliath 8000/7000 +3% Ground Defense
    Faction Day 3: 400/400: Wraith Goliath 8000/7000 +3% Ground Defense
    Faction Day 4: 450/450: Wraith Goliath 8000/7000 +3% Ground Defense
    *Looks like any of your defeats will carry over into the next mission which i would assume won't happen again.

    The Individual Prizes Get better every 25 bosses Where the Uncommon become the common and the Rare becomes the Uncommon with new Rares


    Lvl 5-25 Boss 69 347k Health
    Lvl 26-50 Boss 57 1.25 Million Health
    Lvl 51-75 Boss 55 3.1 Million Health
    Lvl 76-100 Boss 65=8 Million Health
    Lvl 101-150 Boss 100 = 75.6 Million Health
    Lvl 151-250 Boss 100 = 240 Million Health



    -----------------------

    Okay i have a question:

    Since at level 25 the Commons go away and the uncommons become Common and the Rares become Uncommon i have a question?

    At level 25 should we Start calling the old Uncommons Commons? This will keep the current color structure but makes it much more manual to add (and this is already becoming very manual with 100+ bosses)

    Or

    Should i call the new Rares "Rare +" and "Super Rare"


    TOTALS:
    # of Commons:
    # of Uncommon:
    # of RARE:
    # of RARE+:
    # of SUPER RARE:
    # of SUPER RARE+:

    Color Scheme could probably use some work but i just wanted to get some feedback.
    Last edited by Thief; 10-14-2013 at 02:31 PM.
    VFF Legends

  3. #3
    Master of Musings Thief's Avatar
    Member Since
    May 2012
    Location
    Phoenix/Orlando
    Post Count
    3,236
    Level = 143-144
    Free Hit = 1503032-1653893 Damage
    Cash Hit= 2434464-2 Damage
    Gold Hit = XXX Damage


    Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

    01) Common; Insurgent Jeep 80/77 (G); 1F
    Prize: Insurgent Gunman 110/94 (I)+5XP

    02) Common; Insurgent Jeep 80/77 (G); 1F
    03) Common; Border Chopper 68/80 (A); 1F
    Prize: Grizzly Transport 128/178 (G)+10 XP

    04) Common; Border Chopper 68/80 (A); 1F
    05) Common; Insurgent Jeep 80/77 (G); 1F
    06) Common; Insurgent Shipping Frigate 45/97 (S); 1F
    Prize: Border Invasion Chopper 250/259 (A)+15XP

    07) Uncommon; Border Mercenary 165/154 (I); 1F
    08) Uncommon; Border Rover 140/174 (G); 1F
    09) Uncommon; Border Valkyrie 180/156 (A); 1F
    10) Uncommon; Border Valkyrie 180/156 (A); 1F
    Prize: Window Assassin 450/364 (I)+20XP

    11) Uncommon; Border Rover 140/174 (G); 1F
    12) Common; Insurgent Shipping Frigate 45/97 (S); 1F
    13) Uncommon; Border Valkyrie 180/156 (A); 1F
    14) Common; Insurgent Jeep 80/77 (G); 1F
    15) RARE; Insurgent Marauder 358/352 (S); 2F
    Prize: Sky Gunner 680/541 (A)+25XP

    16) Common; Insurgent Jeep 80/77 (G); 2F
    17) Common; Border Chopper 68/80 (A); 2F
    18) Uncommon; Border Rover 140/174 (G); 2F
    19) Common; Insurgent Shipping Frigate 45/97 (S); 2F
    20) Uncommon; Border Rover 140/174 (G); 2F
    21) Common; Insurgent Jeep 80/77 (G); 2F
    Prize: Aztec Solider 800/930 (I) +30XP

    22) Uncommon; Border Mercenary 165/154 (I); 2F
    23) Common; Insurgent Jeep 80/77 (G); 2F
    24) Common; Border Chopper 68/80 (A); 3F
    *New Loot Tier
    25) Uncommon; Border Valkyrie 180/156 (A); 3F
    26) RARE; Insurgent Recon 322/368 (I); 3F
    27) RARE; Insurgent Recon 322/368 (I); 3F
    28) Uncommon; Border Rover 140/174 (G); 3F
    Prize: Insurgent Tank 1200/1141 (G) + 35XP

    29) Uncommon; Border Rover 140/174 (G); 3F
    30) Uncommon; Border Mercenary 165/154 (I); 3F
    31) RARE; Insurgent Marauder 358/352 (S); 4F
    32) Uncommon; Border Rover 140/174 (G); 4F
    33) Uncommon; Border Rover 140/174 (G); 4F
    34) Uncommon; Border Rover 140/174 (G); 4F
    35) Uncommon; Border Rover 140/174 (G); 4F
    36) RARE; Insurgent Recon 322/368 (I); 4F
    Prize: Relic Fighter 1400/1653 (A) +40XP

    37) RARE; Insurgent Recon 322/368 (I); 4F
    38) Uncommon; Border Rover 140/174 (G); 5F
    39) Uncommon; Border Valkyrie 180/156 (A); 5F
    40) Uncommon; Border Mercenary 165/154 (I); 5F
    41) RARE; Insurgent Goliath 400/330 (G); 5F
    42) RARE; Insurgent Marauder 358/352 (S); 5F
    43) Uncommon; Border Mercenary 165/154 (I); 5F
    44) Uncommon; Border Rover 140/174 (G); 6F
    45) RARE+; Wraith Fighter 850/676 (A); 6F
    Prize: Insurgent Crusher 2000/1867 (I) +45XP

    46) RARE; Insurgent Marauder 358/352 (S); 6F
    47) RARE; Insurgent Marauder 358/352 (S); 6F
    48) RARE; Insurgent Recon 322/368 (I); 6F
    49) Uncommon; Border Rover 140/174 (G); 6F
    50) RARE; Insurgent Marauder 358/352 (S); 7F
    Prize:Insurgent Suppressor 2183/2600 (I) +50XP
    *New Loot Tier

    51) RARE; Insurgent Recon 322/368 (I); 7F
    52) RARE; Insurgent Goliath 400/330 (G); 7F
    53) RARE; Insurgent Goliath 400/330 (G); 7F
    54) RARE+; Wrath Attack Vehicle 795/782 (G); 7F
    55) RARE; Insurgent Recon 322/368 (I); 8F
    Prize: Wraith Drone 2300/3500 (A) +55XP

    56) RARE; Insurgent Recon 322/368 (I); 8F
    57) RARE; Insurgent Goliath 400/330 (G); 8F
    58) RARE; Insurgent Recon 322/368 (I); 8F
    59) RARE; Insurgent Recon 322/368 (I); 9F
    60) RARE+; Wraith Frigate 590/885 (S); 9F
    Prize: Insurgent Battery Tank 3,219/3700 (G)+60XP

    61) RARE+; Wraith Fighter 850/676 (A); 9F
    62) RARE+; Wrath Attack Vehicle 795/782 (G); 9F
    63) RARE; Insurgent Recon 322/368 (I); 9F
    64) RARE; Insurgent Goliath 400/330 (G); 10F
    65) RARE; Insurgent Goliath 400/330 (G); 10F
    Prize: Border Troop Transport 3540/4600 (A) +65XP

    66) RARE; Insurgent Goliath 400/330 (G); 10F
    67) RARE+; Wraith Fighter 850/676 (A); 10F
    68) RARE; Insurgent Recon 322/368 (I); 11F
    69) RARE; Insurgent Marauder 358/352 (S); 11F
    70) RARE; Insurgent Recon 322/368 (I); 11F
    Prize: Wraith Infantry 4700/4764 (I) +70XP

    71) RARE; Insurgent Recon 322/368 (I); 12F
    72) RARE+; Wraith Fighter 850/676 (A); 12F
    73) SUPER RARE; Wraith Mirage 1780/1272 (A) 12F
    74) RARE; Insurgent Goliath 400/330 (G); 12F
    75) RARE+; Wraith Frigate 590/885 (S); 13F
    Prize: Insurgent Hunter Humvee 5,500/5,387 (G) +75XP
    *New Loot Tier

    76) RARE+; Wraith Fighter 850/676 (A); 13F
    77) RARE+; Wraith Frigate 590/885 (S); 13F
    78) RARE+; Wraith Frigate 590/885 (S); 9C
    79) RARE+; Wrath Attack Vehicle 795/782 (G); 14F
    80) RARE+; Wrath Attack Vehicle 795/782 (G); 14F
    Prize: Insurgent Snub Tank 6,000/6,414 (G) +80XP

    81) SUPER RARE; Wraith Tank 1600/1554 (G); 15F
    82) SUPER RARE; Wraith Tank 1600/1554 (G); 16F
    83) SUPER RARE+; Wraith Infiltrator 3800/2814 (I); 10C & 2F
    84) SUPER RARE; Wraith Tank 1600/1554 (G); 11C & 1F
    85) RARE+; Wraith Fighter 850/676 (A); 11C & 1F
    Prize: Wraith Attack Ship 7500/6541 (S) +85 XP

    86) RARE+; Wrath Attack Vehicle 795/782 (G); 12C
    87) SUPER RARE; Wraith Tank 1600/1554 (G); 12C & 1F
    88) RARE+; Wraith Frigate 590/885 (S); 12C & 2F
    89) RARE+; Wraith Frigate 590/885 (S); 13C
    90) RARE+; Wraith Fighter 850/676 (A); 14C
    Wraith Machine Gunner 6771/9000 (I) +90XP

    91) RARE+; Wraith Fighter 850/676 (A); 14C & 1F
    92) RARE+; Wraith Frigate 590/885 (S); 15C
    93) SUPER RARE; Wraith Tank 1600/1554 (G); 16C
    94) RARE+; Wrath Attack Vehicle 795/782 (G); 16F & 1F
    95) RARE+; Wrath Attack Vehicle 795/782 (G); 17F
    Prize: Wraith Shock Trooper 9000/8603 (I) + 95XP

    96) SUPER RARE; Wraith Hunter 1556/1700 (I); 18C
    97) RARE+; Wraith Frigate 590/885 (S); 19C
    98) RARE+; Wraith Frigate 590/885 (S); 21C
    99) RARE+; Wraith Fighter 850/676 (A); 23C
    100) SUPER RARE; Wraith Hunter 1556/1700 (I); 27C
    Prize: Wraith Nuclear Sub 67000/50112 +10% Sea Attack (S)+100XP

    Faction Prizes: 7X? Wraith Goliath 8000/7000 +3% Ground Defense 70XP

    Ultimate Prize: Wraith Battle Jet 118000/82000 +5% Alliance Attack 10XP



    TOTALS:
    # of Commons: 14
    # of Uncommon: 23
    # of RARE: 29
    # of RARE+: 25
    # of SUPER RARE: 8
    # of SUPER RARE+: 1
    # of PRIZE 20/20; 7/7 + Ultimate:
    # of Medpacks:
    # of Gold Spent:

    4th Tier lvl 101-150
    Angel Ortega: C: 14, U: 23, R: 29, R+: 25, SR: 8, SR+: 1: 0G + 20/20(Individual); 7/7(Faction) + Ultimate Prize
    Claude Frollo: Common: 23, Uncommon:20 , RARE: 7 Cash Hit=100% 0G + 10/10 Prize
    Pran Khushal Sikand: Common: 28, Uncommon:12 , RARE: 10 Cash Hit=100% 0G + 10/10 Prize
    Pamela Acoby: Common: 21, Uncommon:16 , RARE: 13 Cash Hit=100% 0G + 10/10 Prize
    Dunny Flick: Common: 20, Uncommon:15 , RARE: 15 Cash Hit=100% 0G + 10/10 Prize
    Rogue General: Common: 27, Uncommon:17 , RARE: 6 Cash Hit=99% 0G + 10/10 Prize
    Kayaode Kwado: Common: 23, Uncommon: 17 , RARE:10 Cash Hit=109% 0G + 10/10 Prize


    3rd Tier lvl 76-100
    Kingpin Dias: Common: 19, Uncommon: 15 , RARE:16 Cash Hit=108% 0G + 10/10 Prize
    Eire Carrick: Common: 26, Uncommon: 16 , RARE:8 Cash Hit=101% 0G + 10/10 Prize
    Emperor Xhao: Common: 18, Uncommon: 13 , RARE:6 Cash Hit=114% 0G + Event Unit
    Lieutenant Isis: Common: 24, Uncommon: 11, RARE:2 Cash Hit=91% 140G + Event Unit
    Oil Tycoon Riggs: Common: 14, Uncommon: 8, RARE:1 Cash Hit=77%

    3rd Tier lvl 51-75
    Artic Driller: Common:15, Uncommon: 12, RARE:8 Cash Hit=92% 140G + Event Unit
    Colonel Iron: Common:16, Uncommon: 8, RARE:4 Cash Hit=94%
    Brazilian Warlord: Common:17, Uncommon: 4, RARE:4 Cash Hit=92%
    Evil Game Designer: Common:19, Uncommon: 5, RARE:1 Cash Hit=85% +Event Unit
    General Schwartz: Common:11, Uncommon: 5, RARE:2 Cash Hit=95%
    Colonel Steele: Common:16, Uncommon: 5, RARE:2 Cash Hit=97%
    Warlord Shimbe: Common:14, Uncommon: 5, RARE:2 Cash Hit=93%
    Congo Warlord: Common:17, Uncommon: 4, RARE:1 Cash Hit=92%
    New World Milita: Common:14, Uncommon: 4, RARE:2 Cash Hit=86%
    Iron First Brigade: Common:15, Uncommon: 5, RARE:2 Cash Hit=104%
    Desert Rat: Common:14, Uncommon: 3, RARE:3
    Illuminati Hit Squad: Common:14, Uncommon: 5, RARE:1
    Hard Case Williams: Common:14, Uncommon: 2, RARE:3
    Transoil Hit Squad: Common:14, Uncommon: 2, RARE:0

    2nd Tier lvl 51-75
    Death Brigade: Common:10, Uncommon: 1, RARE:7
    General Shenk: Common:10, Uncommon: 5, RARE:1
    Warlord Shamba: Common:10?, Uncommon: 3, RARE:5
    Last edited by Thief; 10-14-2013 at 08:53 AM.
    VFF Legends

  4. #4
    Verbose Veteran droffatsto50's Avatar
    Member Since
    Sep 2013
    Location
    Earth
    Post Count
    520
    Watch there be 100 levels for this boss, would you want this thief?

    Edit: I confirm 100 bosses.
    Last edited by droffatsto50; 09-28-2013 at 02:01 PM.
    Back again, but now i'm not playing as much

  5. #5
    Banned
    Member Since
    Jan 2013
    Post Count
    158
    Faction goal of 300..in one day

  6. #6
    Articulate Author Biff05's Avatar
    Member Since
    Feb 2013
    Location
    U.S.A.
    Post Count
    496
    Thief,

    I was going to help track the boss as I usually do, but I can't keep up with my faction and RL tracking 100 bosses. Just too much. If you need me to check anything specific let me know and I will be glad to help.

    - Biff
    Last edited by Biff05; 09-28-2013 at 08:17 PM.


    Kill Yo Self!!! Top 10 is now accepting applications PM for details

  7. #7
    Lurker
    Member Since
    Jul 2013
    Post Count
    15
    Ladies and gentlemans, here we are we have 100 levels for this boss and another. faction goal+ perhaps a unit like that chopper was in omega onslaught+ poseidon solo

  8. #8
    Banned
    Member Since
    Jan 2013
    Post Count
    158
    I need to know what the top unit is before committing to defeat 100 bosses

  9. #9
    Consistent Contributor Gpzoon's Avatar
    Member Since
    Feb 2013
    Location
    Rome
    Post Count
    151
    Level = 134 --> 135
    Free Hit = 1.030.000 --> 1.058.875 Damage
    Cash Hit= XXX Damage
    Gold Hit = XXX Damage


    Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent

    01) Uncommon, Border Mercenary 165/154, 1F.
    Prize: Infantry, Insurgent Gunman 110/94, +5Xp.

    02) Uncommon, Border Valkyrie, 180/155, 1F;
    03) Uncommon, Border Valkyrie, 180/155, 1F;
    Prize: Ground, Grizzly Transport 128/178, +10 Xp.

    04) Uncommon, Border Valkyrie, 180/155, 1F;
    05) Uncommon, Border Valkyrie, 180/155, 1F;
    06) Common, Border Chopper 68/80, 1F.
    Prize: Air, Border Invasion Chopper 250/259, +15Xp.

    07) Common, Insurgent Jeep 80/77, 1F;
    08) Common, Border Chopper 68/80, 1F;
    09) Common, Insurgent Shipping Frigate 45/97, 1F;
    10) Uncommon, Border Mercenary 165/154, 1F.
    Prize: Infantry, Window Assassin 450/364, +20Xp.

    11) Common, Insurgent Jeep 80/77, 1F;
    12) Common, Insurgent Jeep 80/77, 2F;
    13) Uncommon, Border Mercenary 165/154, 2F;
    14) Common, Insurgent Shipping Frigate 45/97, 2F;
    15) Uncommon, Border Mercenary 165/154, 2F;
    Prize: Air, Sky Gunner 680/541, +25Xp.

    16) Common, Insurgent Shipping Frigate 45/97, 2F;
    17) Uncommon, Border Mercenary 165/154, 2F;
    18) Uncommon, Border Rover 140/174, 2F;
    19) Common, Insurgent Shipping Frigate 45/97, 3F;
    20) Common, Insurgent Shipping Frigate 45/97, 3F;
    21) Common, Insurgent Shipping Frigate 45/97, 3F.
    Prize: Infantry, Aztec Solider 800/930, 30Xp.

    22) Uncommon, Border Rover 140/174, 3F;
    23) Uncommon, Border Mercenary 165/154, 3F;
    24) Uncommon, Border Valkyrie, 180/155, 4F;
    25) Common, Border Chopper 68/80, 4F;
    26) Rare, Insurgent Goliath 400/330, 4F;
    27) Rare+, Wraith Fighter 850/676, 4F;
    28) Uncommon, Border Mercenary 165/154, 5F;
    Prize: Ground, Insurgent Tank, 35Xp.

    29) Uncommon, Border Rover 140/174, 5F;
    30) Uncommon, Border Valkyrie, 180/155, 5F;
    31) Uncommon, Border Valkyrie, 180/155, 5F;
    32) Uncommon, Border Rover 140/174, 5F;
    33) Uncommon, Border Rover 140/174, 5F;
    34) Uncommon, Border Rover 140/174, 5F;
    35) Rare+, Wraith Fighter 850/676, 6F;
    36) Rare, Insurgent Marauder 358/352, 6F;
    Prize: Air, Relic Fighter 1400/1653, 40 Xp.

    37) Uncommon, Border Mercenary 165/154, 6F;
    38) Rare, Insurgent Marauder 358/352, 6F;
    39) Uncommon, Border Rover 140/174, 6F;
    40) Uncommon, Border Mercenary 165/154, 7F;
    41) Rare, Insurgent Marauder 358/352, 7F;
    42) Rare, Insurgent Marauder 358/352, 7F;
    43) Rare, Insurgent Recon 322/368, 7F;
    44) Uncommon, Border Mercenary 165/154, 8F;
    45) Rare, Insurgent Marauder 358/352, 8F;______Boss health__[8.4Ml]
    Prize: Infantry, Insurgent Crusher 2000/1867, 45Xp.

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    TOTALS:
    # of Commons:
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    Last edited by Gpzoon; 10-01-2013 at 10:30 AM.
    The game may hurt your relationships. It may hurt your career. It may even bankrupt you. But it will give you entertainment. You may make new friends. And you will get the chance to escape a sometimes boring world to go to one where you always have fun.
    PLAY THEGAME. DO NOT LET IT PLAY YOU.

  10. #10
    Prominent Poet
    Member Since
    Oct 2012
    Location
    “An unexamined life is not worth living.”- Socrates
    Main Game
    Crime City
    Post Count
    2,483
    This boss health is much more than last one, by plenty. If I had boss tier 4, I should've beaten up to about 18 or 20 with one free hit. Instead, beat only 7 with one free hit, lol

  11. #11
    Banned
    Member Since
    Sep 2013
    Post Count
    69
    Unit for defeating 100 bosses
    Attached Images Attached Images

  12. #12
    Verbose Veteran droffatsto50's Avatar
    Member Since
    Sep 2013
    Location
    Earth
    Post Count
    520
    Quote Originally Posted by London Town View Post
    Unit for defeating 100 bosses
    Also have to take into consideration that you have to complete the faction goal 5 times
    Back again, but now i'm not playing as much

  13. #13
    Steady Scribe
    Member Since
    May 2013
    Post Count
    79
    If we beat the Boss more than 300 times in a day, do those wins over 300 count toward next goal?

  14. #14
    Consistent Contributor mgriss's Avatar
    Member Since
    Nov 2012
    Location
    Chicago, IL
    Post Count
    208
    Quote Originally Posted by dbznumber1 View Post
    If we beat the Boss more than 300 times in a day, do those wins over 300 count toward next goal?
    Highly, highly unlikely. CC has these goals and they definitely do not count.

  15. #15
    Articulate Author andymac106's Avatar
    Member Since
    May 2012
    Location
    Place where work and play meet
    Post Count
    426
    Quote Originally Posted by dbznumber1 View Post
    If we beat the Boss more than 300 times in a day, do those wins over 300 count toward next goal?
    Nope. Resets every 24 hours
    Do unto others. If somebody beats you up, don't complain and act like a total wimp, just bulk up and fight back!

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