New Units Update

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Thread: New Units Update

  1. #1
    Banned
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    Post New FLTQ Units Walkthrough [France]

    Each new target does not require any units to hit, which leads me to believe it is a result of the past faction LTQ as some players didn't have the required level 10 shipyard. One other thing I'd like to mention: you do not have to have the level mastered in order for the new tasks to show up; update, yes. I know quite a few of these were mentioned in previous posts but I wanted to compile it into one and put it out there for everyone.

    If any corrections/additions need to be made let me know.

    Cheers!

    Target _________ (Hits____ x Energy____)[Total Energy] +XP per hit/total xp

    Insurgent Camp
    Scout (1x50)[50] +15XP
    Elite Scout (2x25)[50] +7XP/14XP
    Fighter (1x26)[26] +7XP
    Elite Fighter (2x28)[56] +8XP/16XP

    Enemy Outpost
    Commando (7x83)[581] +24XP/168XP
    Elite Commando (19x182)[3458] +54XP/1026XP
    Major (4x86)[344] +25XP/100XP
    Elite Major (10x208)[2080] +62XP/620XP

    Offshore Drilling Rig
    Second Lieutenant (4x39)[156] +11XP/44XP
    Elite Second Lieutenant (11x118)[1298] +35XP/385XP
    Thug (4x23)[92] +6XP/24XP
    Elite Thug (6x122)[732] +36XP/216XP

    Dictator’s Compound
    No New Targets

    Attack Site
    Bomber (3x27)[81] +8XP/24XP
    Elite Bomber (5x136)[5136] +40XP/200XP
    Radical (4x17)[68] +5XP/20XP
    Elite Radical (5x115)[575] +34XP/170XP

    Enemy Encampment
    Field Operative (8x93)[744] +27XP/216XP
    Elite Field Operative (19x223)[4237] +66XP/1254XP
    Lieutenant Colonel (7x94)[658] +28XP/196XP
    Elite Lieutenant Colonel (19x161)[3059] +48XP/912

    Shipyard
    Officer (2x31)[62] +9XP/18XP
    Elite Officer (6x68)[408] +20XP/120XP
    Insurgent (1x29)[29] +8XP
    Elite Insurgent (3x54)[162] +16XP/48XP

    Communications Outpost
    Commander (9x93)[837] +27XP/243XP
    Elite Commander (20x234)[4680] +70XP/1400XP
    Stealth Fighter (4x108)[432] +32XP/128XP
    Elite Stealth Fighter (20x196)[3920] +58XP/1160XP
    Colonel (15x134)[2010] +40XP/600XP
    Elite Colonel (20x250)[5000] +75XP/1500XP

    Trafficker Base
    Brigadier (9x67)[603] +20XP/180XP
    Elite Brigadier (8x250)[2000] +75XP/600XP
    Private Guard (6x65)[390] +19XP/114XP
    Elite Private Guard (14x303)[4242] +90XP/1260

    Border Guard Complex
    Patrolman (1x18)[18] +5XP
    Elite Patrolman (2x41)[82] +12XP/24XP
    Soldier (1x18)[18] +7XP
    Elite Soldier (2x44)[88] +13XP/26XP

    Mountain Pass
    Incendiary (2x13)[26] +3XP/6XP
    Elite Incendiary (3x66)[198] +19XP/57XP
    Ensign (1x22)[22] +6XP
    Elite Ensign (3x55)[165] +16XP/48XP

    Suspicious Village
    Specialist (2x15)[30] +4XP/8XP
    Elite Specialist (3x91)[273] +27XP/81XP
    Private First Class (2x18)[36] +5XP/10XP
    Elite Private First Class (4x79)[316] +23XP/92XP

    Docks
    Field Officer (2x16)[32] +4XP/8XP
    Elite Field Officer (4x68)[272] +20XP/80XP
    Private (1x14)[14] +4XP
    Elite Private (2x70)[140] +21XP/42XP

    Boneyard
    Sergeant (3x13)[39] +3XP/9XP
    Elite Sergeant (4x88)[352] +26XP/104XP
    Corporal (2x17)[34] +5XP/10XP
    Elite Corporal (4x78)[312] +23XP/92XP

    Marketplace
    Guerrilla Fighter (5x36)[180] +10XP/50XP
    Elite Guerrilla Fighter (9x153)[1377] +45XP/405XP
    Guerrilla Officer (5x42)[210] +12XP/60XP
    Elite Guerrilla Officer (10x155)[1550] +46XP/460XP

    Drop Site
    No New Targets

    Emir Island
    No New Targets

    Oil Refinery Plant
    Revolutionary (4x26)[104] +7XP/28XP
    Elite Revolutionary (3x137)[411] +41XP/123XP
    First Lieutenant (5x24)[120] +7XP/35XP
    Elite First Lieutenant (6x153)[918] +45XP/270XP

    High Mountain Village
    Rebel (3x60)[180] +18XP/54XP
    Elite Rebel (10x130)[1300] +39XP/390XP
    Guard (3x68)[204] +20XP/60XP
    Elite Guard (11x132)[1452] +39XP/429XP

    Train Station
    Field Guard (3x15)[45] +4XP/12XP
    Elite Field Guard (4x100)[400] +30XP/120XP
    Warrant Officer (2x35)[70] +10XP/20XP
    Elite Warrant Officer (5x121)[605] +36XP/180XP

    Historic District
    Captain (3x63)[189] +18XP/54XP
    Elite Captain (12x109)[1308] +32XP/384XP
    Insurrectionist (5x72)[360] +21XP/105XP
    Elite Insurrectionist (12x202)[2424] +60XP/720XP

    Trident Beachhead
    No New Targets

    Military Base
    Cadet (6x67)[402] +20XP/120XP
    Elite Cadet (15x168)[2520] +50XP/750XP
    Trooper (7x86)[602] +25XP/175XP
    Elite Angered Trooper (18x208)[3744] +62XP/1116XP
    Elite Shocktrooper (2x195)[390] +40XP/80XP


    Insurgent Block
    Elite Nervous Guard (13x208)[2704] +62XP/806XP
    Chief Captain (6x78)[468] +23XP/138XP
    Elite Chief Captain (15x201)[3015] +60XP/900XP
    Shaky Guard (6x68)[408] +20XP/120XP

    Naval Battle
    No New Targets

    Bomb Maker Compound
    No New Targets

    International Quarter
    Five Star General (19x140)[2660] +42XP/798XP
    Elite Five Star General (30x501)[15030] +150XP/4500XP
    Major General (15x134)[2010] +40XP/600XP
    Elite Major General (25x400)[10000] +120XP/3000XP

    Government Area through Syndicate Compound
    No New Targets
    Last edited by spcmorris; 10-06-2013 at 08:53 PM.

  2. #2
    Lurker
    Member Since
    Jan 2013
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    16
    You have done what I am going to do, thanks man

  3. #3
    Consistent Contributor
    Member Since
    May 2013
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    109
    Thank you for your effort, very much appreciated.

  4. #4
    Articulate Author Robespierre's Avatar
    Member Since
    Aug 2013
    Location
    Where Conjured
    Main Game
    Modern War
    Post Count
    315
    Great work...it is truly appreciated.

    But look at some of those monsters...

    International Quarter
    Five Star General (19x140) 2,660 total
    Elite Five Star General (30x501) 15,030 total
    Major General (15x134) 2,010 total
    Elite Major General (25x400)
    10,000 total
    29,700 Grand total

    29,700 / 5 energy minute /60 minutes per hour = 99 hours of regeneration, or 4.125 days to kill them all once. I doubt that the event will be so forgiving in time as to allow for normal regeneration to attack these targets.

    Our tolerance is being tested, and only the "elite" spenders will be able to tackle these new villains.

    I summon "Elite Spenders" to defeat the new scourge of our lands.

    Or, say eff-it, and let someone have to wait for their 4th-quarter bonus.
    Last edited by Robespierre; 09-20-2013 at 01:21 AM. Reason: Saw the energy needed...yikes, then did bad math

  5. #5
    Verbose Veteran carl9764's Avatar
    Member Since
    Apr 2013
    Main Game
    Modern War
    Post Count
    813
    Agree cheers for the heads up

  6. #6
    Articulate Author
    Member Since
    Aug 2013
    Location
    every where
    Post Count
    471
    good work on the detail but also the knew units energy don't make sense, some are high for low maps and low for high maps, there names don't fit the maps either, some moss have none others have 3,4 or 5. I hope gree ****ed up and they haven't been placed were there suppose to go

  7. #7
    Lurker
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    Do you have the XP for each boss?

  8. #8
    Articulate Author
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    455
    These are for the next faction WD LTQ I believe or an impossible LTQ

  9. #9
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    Quote Originally Posted by KalaiAce View Post
    Do you have the XP for each boss?
    I just updated the info. +total energy, +xp, +totalxp

    Cheers.

  10. #10
    Prominent Poet Web323's Avatar
    Member Since
    Jan 2013
    Post Count
    1,925
    or it would be nice if you could somehow team up on a target
    http://www.buzzfeed.com/theeclectic/...loves-cake-sm4

    Derek of iDelph

    iDelph faction code: 792-952-652

  11. #11
    Steady Scribe
    Member Since
    Aug 2012
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    79
    Thank you spcmorris. Great information.

  12. #12
    Verbose Veteran Kefa's Avatar
    Member Since
    Aug 2013
    Location
    USA
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    844
    Thank you! That saves allot of time in research.

  13. #13
    Steady Scribe
    Member Since
    Feb 2013
    Post Count
    85
    Thank you!

  14. #14
    Articulate Author Ghost-12's Avatar
    Member Since
    Jul 2013
    Location
    Jersey (Last seen Loc. Emir Island)
    Post Count
    417
    Quote Originally Posted by Robespierre View Post
    Great work...it is truly appreciated.

    But look at some of those monsters...

    International Quarter
    Five Star General (19x140) 2,660 total
    Elite Five Star General (30x501) 15,030 total
    Major General (15x134) 2,010 total
    Elite Major General (25x400)
    10,000 total
    29,700 Grand total

    29,700 / 5 energy minute /60 minutes per hour = 99 hours of regeneration, or 4.125 days to kill them all once. I doubt that the event will be so forgiving in time as to allow for normal regeneration to attack these targets.

    Our tolerance is being tested, and only the "elite" spenders will be able to tackle these new villains.

    I summon "Elite Spenders" to defeat the new scourge of our lands.

    Or, say eff-it, and let someone have to wait for their 4th-quarter bonus.
    If you are in top faction AKA SUP you have all the units that regen your health (one unit per 15 war/LTQ units as well) so therefore no worries on that. its us "small-timers" who need to be worry

  15. #15
    Lurker
    Member Since
    Sep 2013
    Post Count
    21

    thanks

    Quote Originally Posted by spcmorris View Post
    Each new target does not require any units to hit, which leads me to believe it is a result of the past faction LTQ as some players didn't have the required level 10 shipyard. One other thing I'd like to mention: you do not have to have the level mastered in order for the new tasks to show up; update, yes. I know quite a few of these were mentioned in previous posts but I wanted to compile it into one and put it out there for everyone.

    If any corrections/additions need to be made let me know.

    Cheers!

    Target _________ (Hits____ x Energy____)[Total Energy] +XP per hit/total xp

    Insurgent Camp
    Scout (1x50)[50] +15XP
    Elite Scout (2x25)[50] +7XP/14XP
    Fighter (1x26)[26] +7XP
    Elite Fighter (2x28)[56] +8XP/16XP

    Enemy Outpost
    Commando (7x83)[581] +24XP/168XP
    Elite Commando (19x182)[3458] +54XP/1026XP
    Major (4x86)[344] +25XP/100XP
    Elite Major (10x208)[2080] +62XP/620XP

    Offshore Drilling Rig
    Second Lieutenant (4x39)[156] +11XP/44XP
    Elite Second Lieutenant (11x118)[1298] +35XP/385XP
    Thug (4x23)[92] +6XP/24XP
    Elite Thug (6x122)[732] +36XP/216XP

    Dictator’s Compound
    No New Targets

    Attack Site
    Bomber (3x27)[81] +8XP/24XP
    Elite Bomber (5x136)[5136] +40XP/200XP
    Radical (4x17)[68] +5XP/20XP
    Elite Radical (5x115)[575] +34XP/170XP

    Enemy Encampment
    Field Operative (8x93)[744] +27XP/216XP
    Elite Field Operative (19x223)[4237] +66XP/1254XP
    Lieutenant Colonel (7x94)[658] +28XP/196XP
    Elite Lieutenant Colonel (19x161)[3059] +48XP/912

    Shipyard
    Officer (2x31)[62] +9XP/18XP
    Elite Officer (6x68)[408] +20XP/120XP
    Insurgent (1x29)[29] +8XP
    Elite Insurgent (3x54)[162] +16XP/48XP

    Communications Outpost
    Commander (9x93)[837] +27XP/243XP
    Elite Commander (20x234)[4680] +70XP/1400XP
    Stealth Fighter (4x108)[432] +32XP/128XP
    Elite Stealth Fighter (20x196)[3920] +58XP/1160XP
    Colonel (15x134)[2010] +40XP/600XP
    Elite Colonel (20x250)[5000] +75XP/1500XP

    Trafficker Base
    Brigadier (9x67)[603] +20XP/180XP
    Elite Brigadier (8x250)[2000] +75XP/600XP
    Private Guard (6x65)[390] +19XP/114XP
    Elite Private Guard (14x303)[4242] +90XP/1260

    Border Guard Complex
    Patrolman (1x18)[18] +5XP
    Elite Patrolman (2x41)[82] +12XP/24XP
    Soldier (1x18)[18] +7XP
    Elite Soldier (2x44)[88] +13XP/26XP

    Mountain Pass
    Incendiary (2x13)[26] +3XP/6XP
    Elite Incendiary (3x66)[198] +19XP/57XP
    Ensign (1x22)[22] +6XP
    Elite Ensign (3x55)[165] +16XP/48XP

    Suspicious Village
    Specialist (2x15)[30] +4XP/8XP
    Elite Specialist (3x91)[273] +27XP/81XP
    Private First Class (2x18)[36] +5XP/10XP
    Elite Private First Class (4x79)[316] +23XP/92XP

    Docks
    Field Officer (2x16)[32] +4XP/8XP
    Elite Field Officer (4x68)[272] +20XP/80XP
    Private (1x14)[14] +4XP
    Elite Private (2x70)[140] +21XP/42XP

    Boneyard
    Sergeant (3x13)[39] +3XP/9XP
    Elite Sergeant (4x88)[352] +26XP/104XP
    Corporal (2x17)[34] +5XP/10XP
    Elite Corporal (4x78)[312] +23XP/92XP

    Marketplace
    Guerrilla Fighter (5x36)[180] +10XP/50XP
    Elite Guerrilla Fighter (9x153)[1377] +45XP/405XP
    Guerrilla Officer (5x42)[210] +12XP/60XP
    Elite Guerrilla Officer (10x155)[1550] +46XP/460XP

    Drop Site
    No New Targets

    Emir Island
    No New Targets

    Oil Refinery Plant
    Revolutionary (4x26)[104] +7XP/28XP
    Elite Revolutionary (3x137)[411] +41XP/123XP
    First Lieutenant (5x24)[120] +7XP/35XP
    Elite First Lieutenant (6x153)[918] +45XP/270XP

    High Mountain Village
    Rebel (3x60)[180] +18XP/54XP
    Elite Rebel (10x130)[1300] +39XP/390XP
    Guard (3x68)[204] +20XP/60XP
    Elite Guard (11x132)[1452] +39XP/429XP

    Train Station
    Field Guard (3x15)[45] +4XP/12XP
    Elite Field Guard (4x100)[400] +30XP/120XP
    Warrant Officer (2x35)[70] +10XP/20XP
    Elite Warrant Officer (5x121)[605] +36XP/180XP

    Historic District
    Captain (3x63)[189] +18XP/54XP
    Elite Captain (12x109)[1308] +32XP/384XP
    Insurrectionist (5x72)[360] +21XP/105XP
    Elite Insurrectionist (12x202)[2424] +60XP/720XP

    Trident Beachhead
    No New Targets

    Military Base
    Cadet (6x67)[402] +20XP/120XP
    Elite Cadet (15x168)[2520] +50XP/750XP
    Trooper (7x86)[602] +25XP/175XP
    Elite Angered Trooper (18x208)[3744] +62XP/1116XP
    Elite Shocktrooper (2x195)[390] +40XP/80XP


    Insurgent Block
    Elite Nervous Guard (13x208)[2704] +62XP/806XP
    Chief Captain (6x78)[468] +23XP/138XP
    Elite Chief Captain (15x201)[3015] +60XP/900XP
    Shaky Guard (6x68)[408] +20XP/120XP

    Naval Battle
    No New Targets

    Bomb Maker Compound
    No New Targets

    International Quarter
    Five Star General (19x140)[2660] +42XP/798XP
    Elite Five Star General (30x501)[15030] +150XP/4500XP
    Major General (15x134)[2010] +40XP/600XP
    Elite Major General (25x400)[10000] +120XP/3000XP

    Government Area through Syndicate Compound
    No New Targets
    thanks for your all informations

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