Welcome Gree staff. First, this is not a hostile thread. This thread was created so we could have a "get to know you better" experience.
First, take a look at the lovely beach where we'll be meeting today:
Isn't it great?
Behind you is our beach bartender Tommy. His mai-tai is excellent. Just let him know what you want to drink, and put it on my tab.
So let me introduce myself. I'm Robespierre, but my friends call me Robes. Since we're all friends here, call me Robes, please.
I've been lurking around the forums for a while, but I just got a little more involved as things seem to have heated up here a little bit.
I wanted to get together with you to explain a few things, and maybe get a little insight from you as well.
First we really appreciate the work you are doing. Without you, all of the issues we have would be going unresolved. I have been thinking about it a lot, and I imagine that you have a very difficult job as being the interaction between the company and the customers--you're really "where the rubber hits the road" so to say.
Oh! our drinks are here...you all ordered the same one? Well anyways...
I wanted to let you know that we recognize that you have an incredibly demanding position, working in between so many different groups of people: the regular customers, extremely agitated customers, your own staff, the development staff, and of course, management.
And between the customers and the management, their goals are at nearly opposite spectrums. Within this current game design, the customers are trying to get as much experience gaming for the least amount of cost, where management is looking to get the most revenue for the least amount of expense. That's business school 101, and nobody here is expecting any less.
And you are caught in between these two competing groups: trying to implement management's plans while having to deal with direct customer feedback, and nearly all of it around here has been of a negative nature recently.
So let's address the negativity...just get it out in the open. From what I can gather, it's frustration. And frustration can be a very difficult situation to deal with, both as a customer and having to work with those frustrations as you address the issue at hand.
So where do these frustrations come from? I think it has to do with consumer expectations. To be frank, the customers around here expect that they will get what they pay for, be it in time, community building, or in actual cash transactions. Now once cash transactions enter the relationship, consumers expect a higher degree of satisfaction for the goods and services that they are purchasing.
The expectation that the product or service will be as advertised and will perform as it's supposed to do is paramount. This is the bug issue. You know what they are much more than I do, so I won't try to act like I know it all. But it is a major issue...people are paying for an experience, and when basic functions are not up to par, you can expect some negative feedback.
Oh Cool. Tommy sent over another round. Try these out, they're great.
The second major area of frustration is transparency, and can be linked to accusations of trying to use unfair tactics to increase revenue. My primary examples are the crate events, and the frozen leaderboard in the latest WD event.
In the crate event, where using gold options to "open" a crate initially gives out tokens, later stages of the event have lower occurrences of receiving the token; instead you get a "booby" prize. First, none of the booby prizes are disclosed, so we have no way to know of knowing what we may get. Second, there are no disclosed odds of what you will get on the increasingly "difficult" chances of getting a crate. Failing to disclose odds on a gambling event that you control may have more consequences than just customer dissatisfaction. Games of chance and luck are heavily regulated for the above reasons.
The second transparency concern is that in the last WD event, the leaderboard was frozen for the final hour or two of the event. Some factions saw that they were near the next prize tier, and made a gold-funded push to increase their points to make it into the next prize tier. The frozen leaderboard enticed those factions to make the push, only to be using frozen data and splash screens (despite repeatedly hitting the "refresh" button) stating their current position when the live data would have been more accurate. Some factions made it past the actual prize tier, yet there were factions that were relying on the frozen leaderboard and splash screens stating that they were comfortably in the next tier...those hundreds of players are justifiably upset because what was shown to them was not accurate, and violated their consumer expectations.
WD points are also an issue. How these numbers are generated perplexes quite a few of us, and the fact that players that have been here the longest are given the fewest points demonstrates either an uncaring attitude or a bald-faced attempt to generate more revenue by giving lousy points. I hope this isn't the case.
Now I know that these kinds of things may not be at your level to address, but perhaps our conversation today could be one of many where we get together for a chat to go over the current "customer barometer." Some of us are still here, and we are noticing the growing occurrences of going to raid a base, only to find it completely naked...the player had made the ultimate scorched-earth decision to leave nothing behind for anyone.
We enjoy this game, and it can be better. We are aware of the pressures on your team to make revenue goals, as any business should. We can help with revenues when we have a solid product that is fair to the players. So, I hope that would be a primary goal that could address a lot of issues here.
And lastly, hang out around here and get to know us better! Nobody is expecting any special favors from you, but if we could get to know your team a bit better, I'm sure things would warm up nicely. I get to know the business providers in my community, and those relationships have benefited both of us. So let's work on building those community ties so stepping in the forum isn't like jumping into an icy lake.
I'm glad we had the chance to get together, and feel free to introduce yourselves and let us know what kinds of things you do around the office--plenty of us probably do the same thing, so we have more in common than you would expect.
Take care, and I look forward to your feedback.
Warmest regards.