Ok, some observations (for tier 5).
1. In the 'mid-span', approx boss 30-75, boss health appears to increase by 250k per boss
2. Boss 100 is likely 96m HP. It is between 95.0 and 96.5.
3. There is a big jump in boss HP at least twice, one of which is for boss 100 (and the jump is over 20m HP for this one).
4. 10m HP occurs in vicinity of boss 50.
If people can supply info on specific data points in this mid-span it'd be enormously handy. Getting exact boss health prior to the jump should be easy. Datapoints in the 80-98 range will be very helpful for identifying when the jump occurs, and whether it is a 1-off jump, an increase in the dHP, or some combination of both. Or if there is more than 1 additional jump.
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823 731 311
292 501 770
874 599 885
know in modern walfare the last boss has a super jump just so you can not reach it except the gold spenders
any1 has info for tier 4 boss lvl 80 to 100?
Im lvl 240
i killed lvl 40 boss with 12 hit.. Dint use gold... Each hit deal a damage of 506k. So lvl 40 boss is around 6000000 health.
Lvl 41 down... With 13 free hits (no gold use). 508k damage deal per hit... Boss health around 6500000
Lvl 42 down with 14 hit used gold.. Damage per hit 509k
Lvl 43 down with 14 hit use gold... Damage per hit 509k
Tier 4
Raw att started 450k ended 620k
Lv 50 to 55 avg 17.4 hits
Lv 56 to 60 avg 20.4 hits
Lv 61 to 65 avg 22.8 hits
Lv 66 to 70 avg 25.2 hits
Lv 71 to 75 avg 28.8 hits
Lv 76 to 80 avg 31.2 hits
Lv 81 to 85 avg 35.2 hits
Lv 86 to 90 avg 39.6 hits
Lv 91 to 95 avg 42.6 hits
Lv 96 to 100 avg 46.2 hits
Note that my att kept increasing so need to be taken account. I only collected approximate data every 5 lvs but I hope this helps
Last edited by Intrance; 09-24-2013 at 08:57 AM.
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Thanks for the chart!