Should GREE lock syndicates longer after war so ppl can't be kicked without prizes?

GREE

DECAGAMES Forum - Powered by vBulletin

View Poll Results: Should GREE lock syndicates longer after war so ppl can't be kicked without prizes?

Voters
81. You may not vote on this poll
  • YES, priority should be protecting players from vindictive syndicate leaders.

    22 27.16%
  • NO. priority should be protecting syndicates from ppl who don't participate and leach.

    58 71.60%
  • I don't have an opinion in this matter

    1 1.23%
Page 1 of 2 12 LastLast
Results 1 to 15 of 30

Thread: Should GREE lock syndicates longer after war so ppl can't be kicked without prizes?

  1. #1
    Prominent Poet TMI's Avatar
    Member Since
    Jul 2013
    Post Count
    1,131

    Question Should GREE lock syndicates longer after war so ppl can't be kicked without prizes?

    I've come across the most interesting thing in months! Should GREE lock syndicates longer after the so ppl can't be kicked without prizes? This is interesting because there are 2 diametrically opposing views.

    The argument for locking it (YES), is that this will protect PLAYERS that participate in wars to receive their prize after the war, regardless of syndicate politics that may have occurred during war.
    i.e. protect players from unjust actions of their syndicate

    The argument for NOT locking it (NO), is that this will protect the SYNDICATE from players who lied to them about their participation, took up a spot in the syndicate, and never showed up to any battle just to receive the prizes.
    i.e. protect syndicates from unjust actions of their players.

    Whichever way you vote, yes or no, one entity will be protected by GREE while forcing the other to not be protected by GREE. This is why I think it is so interesting. It would be nice to get your views.

    I have a feeling that ppl from lower syndicates would rather like to be protected from douche players, while ppl from higher level syndicates would rather like to be protected from douche leaders. (Lower syndicates tend to have less drama).
    Quote Originally Posted by HavingFun View Post
    Buy more gold

    Quote Originally Posted by bdub View Post
    no need for drama unless it is top 10 drama
    Proud owner of the Civic Center Riot Vehicle (5405/6000 +2 Respect from fights!, from leaderboard event, top25)

  2. #2
    Prominent Poet BigMoney's Avatar
    Member Since
    Mar 2013
    Post Count
    2,288
    No matter what you do, you can't stop a player from getting syndicate prizes if he was in your syndicate during the war. This might require that "leech" submitting a ticket, which is probably why it annoys GREE, as it seems fairly common.

  3. #3
    Articulate Author Idiosyncrasy's Avatar
    Member Since
    Jul 2012
    Main Game
    Crime City
    Post Count
    349
    I've noticed that there are more douche players than there are douche leaders. For the common man or woman, I would say no.

    However, from a perspective that protects Gree's interests, there are less problems in people getting something they didn't pay for, as opposed to people not getting something they paid for. Therefore, I would say yes.

    Both can be resolved by submitting tickets, but I imagine it is harder for a leader to prove a player doesn't deserve prizes than for a player to prove that they deserve them.

    Final thoughts, I typically don't favor a lot of control, but I can see how a lot of people need to be babysat in order to be fair. Tough call.
    Crime City tenure: June 2012 - retired 8/10/14

  4. #4
    Prominent Poet
    Member Since
    Feb 2013
    Location
    Darwin
    Post Count
    1,910
    Syndicates can protect themselves by conducting due diligence. Players can't protect themselves from a leader going nuts. It's a no-brainer IMO.
    74xxxxx/47xxxxx
    IPH: $39xxxxxx

    Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol

    823 731 311
    292 501 770
    874 599 885

  5. #5
    Prominent Poet TMI's Avatar
    Member Since
    Jul 2013
    Post Count
    1,131
    Thank you for your thoughtful responses. I never really saw it from the point of view from GREE, with the submitting tickets, and headaches with tickets, etc. lol.
    This poll should read what is better for us, the players. Pretend it has nothing to do with GREE headaches. The question is not "what will GREE do?" because from your 2 insightful responses, i have now realized the obvious. The question should read, what is better for us, for our gameplay.

    Wow, thanks bald zeemer. That's a good point. Of note, lower level (top100, 250, etc) syndicates don't usually ask for screenshots, etc. They tend to recruit on trust. they are also less likely, i think, to know what to look for when searching inventory.
    Last edited by TMI; 09-01-2013 at 06:49 PM. Reason: saw bald zeemer's after i posted.
    Quote Originally Posted by HavingFun View Post
    Buy more gold

    Quote Originally Posted by bdub View Post
    no need for drama unless it is top 10 drama
    Proud owner of the Civic Center Riot Vehicle (5405/6000 +2 Respect from fights!, from leaderboard event, top25)

  6. #6
    Steady Scribe
    Member Since
    Aug 2013
    Post Count
    59
    I voted yes I think a syndicate that work hard enough to win top items would know who the moochers are and if you are adding anyone and everyone to try to get it at the last second then you should expect some will try to mooch just kick them out as soon as you can

  7. #7
    Consistent Contributor
    Member Since
    Jun 2012
    Location
    Cape may NJ
    Post Count
    137
    I like being able to kick freeloaders before rewards. I agree that there are some ahole leaders that boot those that deserve a reward but that's where GREE should come in. Those that get kicked are voted on by my officers 2 hrs before the war ends. Let them send a ticket. I think GREE makes plenty of cash off us and we should have the right to kick before rewards.
    cc Sativa Trooper 968-550-006 att-360k def 390k lv101
    cc Sativa Warlord 709-188-017 att-250k Def 285k lvl 51

    Sativa Trooper-Leader of The Commision syndicate 33rd place midtown, 16th in market plaza, 31st packer heights, 13th china town,18th docks rampage,48th red light district,26th monument park
    Rest in Peace_Michael (TCM)INDICA420

  8. #8
    Consistent Contributor Dunky's Avatar
    Member Since
    Mar 2013
    Location
    I'm from Holland, where the F* u from?
    Post Count
    216
    Quote Originally Posted by twisted 1 View Post
    I like being able to kick freeloaders before rewards. I agree that there are some ahole leaders that boot those that deserve a reward but that's where GREE should come in. Those that get kicked are voted on by my officers 2 hrs before the war ends. Let them send a ticket. I think GREE makes plenty of cash off us and we should have the right to kick before rewards.
    +1
    We do this too.
    I hate leechers, they take up valuable space.. and if ur not here during a war without saying why.. ur booted. Preferably before prizes, cause if u dont do anything..ur not eligable to get a reward.

    Why should leechers get rewards if they dont a thing?...
    I think thats the right question to ask..
    **The Crazed Outlaws-TcO (Top100)**
    Dunky 485-926-532
    232.1m/146.0m Att/Def
    32m IpH
    Life is what u make of it..

    TcO Requirements:
    - min 42x IPH a week till maxxed bonusses.
    - approx 35k IP in wars (we dont fuss about 1k less or so)
    - Gold optional
    - Groupme preferred (we're a chatty lil bunch)
    - Have FUN! (be friendly, chatty and active)

  9. #9
    Master of Musings
    Member Since
    Apr 2012
    Location
    England
    Post Count
    3,981
    Quote Originally Posted by twisted 1 View Post
    I like being able to kick freeloaders before rewards. I agree that there are some ahole leaders that boot those that deserve a reward but that's where GREE should come in. Those that get kicked are voted on by my officers 2 hrs before the war ends. Let them send a ticket. I think GREE makes plenty of cash off us and we should have the right to kick before rewards.
    I know a couple of people in your syn - no names - who tried to recruit me. With that kind of attitude I'm glad I said no thanks. There's all kinds of reasons why someone might not come up to your standards (or should that be demands); I hope you take the time to find out why before summarily booting people.
    "The Tokyo Rose of the Trailer Park"

  10. #10
    Consistent Contributor Dunky's Avatar
    Member Since
    Mar 2013
    Location
    I'm from Holland, where the F* u from?
    Post Count
    216
    Everybody has time enough to build some credit.
    If u request just before the start of a war. and dont show up for the rest.. thats a clear leech.
    If u are below the standard with donations (overall) and getting points 2 times, thats enough for me to vote and boot someone. Unless they got a valid reason that is.
    Everybody knows the deal, U can join if ur active.
    If u got in like a car-accident and we dont know about it but u were a active player, we wont kick u out immediately ofcourse.
    **The Crazed Outlaws-TcO (Top100)**
    Dunky 485-926-532
    232.1m/146.0m Att/Def
    32m IpH
    Life is what u make of it..

    TcO Requirements:
    - min 42x IPH a week till maxxed bonusses.
    - approx 35k IP in wars (we dont fuss about 1k less or so)
    - Gold optional
    - Groupme preferred (we're a chatty lil bunch)
    - Have FUN! (be friendly, chatty and active)

  11. #11
    Newbie
    Member Since
    May 2013
    Post Count
    31
    Can sort this all out tbh if GREE puts in a mininium IP button which should can be set by the Syndicate leaders to an absolute mininium. That will sort out the leechers.
    If people were team players they wouldn't need to wait till the last day to get their required ip which they should know well before hand what its set at, its the same people who then make excuses and expect leaders/officer to waive it off.

  12. #12
    Consistent Contributor
    Member Since
    May 2013
    Location
    San Diego, CA
    Post Count
    175
    maybe they could take a page from all the games that have built-in 'required mins' to receive the prize/s in team events

  13. #13
    Banned
    Member Since
    May 2013
    Post Count
    210
    Required minimums could be a problem depending on how they are implemented. I have some campers that lose all their hits, but they scout every high level rival for us and they find our best targets for us. Sometimes they have 120 scouting reports in. It is, in no way, fair to allow me to kick them 1hr before the war ends when they made 30 / 37 battles and did everything that was asked. They may end up with 2000 defensive IP.

    On the other hand, there is that L150 guy who made one battle and won with only 3 hits. He also made only 3000 IP. It is not fair that he gets the prizes, but at least I can make sure that doesn't happen a second time. That scout member has no way to prevent it from happening again.

    My officers and I are responsible for due diligence. 8 wars of kicking and I have a completely solid team, that all participates. I vote to keep it locked.

  14. #14
    Banned
    Member Since
    Aug 2013
    Post Count
    91
    I accidentally voted yes, but then realized it should be NO. I didn't read the question properly lol.

  15. #15
    Supreme Scholar Dipstik's Avatar
    Member Since
    Jan 2012
    Post Count
    8,520
    If you're butthurt that someone didn't pull their weight, kick them out. Trying to claim unilateral power to determine who gets prizes on a winning team is a bad idea. Anyone pushing for it should really take a good look at themselves ask if they're good people. You should feel bad about this.
    Quote Originally Posted by murf View Post
    Dippy, may be a little harsh in this thread, but he's right...
    Still mad at Bostick.

    I'll be back when the moderation is reasonable. Enjoy the forum you created, Gree.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •