Hi everyone!
As has been made extremely apparent, the vast majority of the players were not happy with the time extension on the syndicate war. As CJ posted in the other thread, we did receive quite a lot of support tickets asking for this, and event extensions are part of standard procedure when we encounter major issues. That said, it's clear that we need to look at treating Syndicate battles a little differently.
We've been reading all of your feedback here on the forums, and CJ spent a lot of last night following up with many players in the community and from support tickets to collect additional information. I'm happy to let you know that the event has been restored to it's original timeframe, and will end in approx 3 hours.
We're also going to be taking all of this feedback into account to draft a better policy going forward for these types of events. We apologize for all the player confusion and disappointment surrounding the last few days.
In addition to the event time being rolled back, we're also looking at widening the reward tiers a bit or coming up with something else as a way to make things up to everyone. More on that will be posted when available, exact details are still being worked out.