Thread: Unit & Building Spec information
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09-04-2013, 06:29 AM #1
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Unit & Building Spec information
To help the newbs out. Good info on the patch levels also. I can't find the rules to this place so if it's not allowed just delete.
http://www.findmyenemy.com/building-specs
http://www.findmyenemy.com/unit-specsLast edited by sporky123; 09-11-2013 at 10:02 AM.
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09-04-2013, 10:28 AM #2
Great stuff spork.
I have gone GREE Free! Ready to be b@nned for life.
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09-05-2013, 09:42 AM #3
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Not much out there on the game. Looks like this website is in an infant stage. They should bring out some more stuff I'd say.
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09-11-2013, 10:01 AM #4
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They updated the unit spec to include the units to build based on UV and time. Scroll down below the unit info. Too bad I didn't see it before this LTQ! Thought i knew best units to build..guess not.
Who would think jeeps beat rails and tanks.Last edited by sporky123; 09-11-2013 at 10:03 AM.
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09-11-2013, 10:49 AM #5
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The best overall unit value to build per hour is Hailstorm. The best non special ore build is Artillery. Hammerhead is a very close 2nd to Artillery for non special ores.
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09-11-2013, 01:21 PM #6
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Sporky,
The Unit Values on that page are incorrect. Titanium and Uranium have a 2x multiplier. I made this spreadsheet awhile back if you would like updated information.
https://docs.google.com/spreadsheet/...Gc&usp=sharing
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09-12-2013, 07:17 AM #7
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They are aren't they? I'll shoot em an e-mail.
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09-12-2013, 08:55 AM #8
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I can't imagine ever having to do a uv mission or event without knowing unit value per minute of all the units. I usually always have over 20k hailstorms because of this. Also a lot of titans and arachnids. For this first scorpion event I ran out of iums and had to build artillery for the last mission. Takes a lot longer, but unless you want to spend gold, artillery are sometimes necessary.
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09-12-2013, 10:40 AM #9
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I don't know of anyone that has completed the LTQ without gold. I got a good start but when I went to sleep I wasn't able to claim my prize so all of the units I had building over night for the UV part was a waste.
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09-12-2013, 01:53 PM #10
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09-16-2013, 04:12 PM #11
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Question
How many factories would be need to complete a uv mission without gold?
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09-17-2013, 01:13 AM #12
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I've got 33. And got 200k oil/iron income. And pretty much unlimited uranium/titanium. And I can do them without gold.
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09-17-2013, 06:41 AM #13
49 factories with 10 all L10 building 100rails in each while others are L7+
The1nONLYWORLD 2
The Corporation
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09-17-2013, 08:23 AM #14
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A few have done them without Gold
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12-03-2013, 06:35 AM #15
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The build table is still available to show you what to build during events.