Money Talks LTQ Jobs and Rewards List - Page 3

GREE

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Thread: Money Talks LTQ Jobs and Rewards List

  1. #31
    Consistent Contributor reras's Avatar
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    Tx bigmoney! Again! And welcome back
    Johndoe - 573 295 377
    LVL 146 - 1XXX XXX attack / 1XXX XXX defense
    Wrr - 464 404 532
    LVL - 57 - 9XX XXX attack / 9XX XXX defense

    ^^ before stat inflation, I think it's plus 2mil now...


    45th ranked team. All bonuses maxed. No contributions needed. Interested? Can you score 50k ip points plus you have good stats? Then get in touch.

  2. #32
    Prominent Poet BigMoney's Avatar
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    Quote Originally Posted by Guisseppe17 View Post
    Thanks for the info BM!
    And a word to GREE; really? First an elite mode, now an elite elite mode? Just a tad much, don't ya think?
    I'm reserving judgment until I see how much energy/xp Part 3 costs. It can't be worse than last LTQ (Hit and Run) though, which cost 167k energy for the Elite mode alone (that's pretty much like two Elite modes anyway).

    I will say though that I don't like the idea of having an unspecified number of LTQ 'parts'-- if I wasn't screenshotting the goals, I would have totally missed the reward screen mentioning "A great start to our three part plan to get the money rolling in!" No one ever reads those goal screens.

    The only other argument against not subdividing the Elite mode further is that it is nice having a steady progression of energy increases per level-- e.g. if Elite 13/30 costs 1000 energy, I know Elite 14 will be even more (e.g. 1100-1200 energy, etc), whereas there is no way to tell during Part 2 of the LTQ how much energy Part 3 will cost (or even how many parts there will be). I'd rather have energy costs proceed like 700, 800, 900, 1000, 2000 instead of 350, 1150, 600, 900, 1000, 1400. Etc.

  3. #33
    Consistent Contributor
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    Think of it as gree trying to mix it up. It isnt completely bad imo.

  4. #34
    Steady Scribe SOGO's Avatar
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    Quote Originally Posted by BigMoney View Post
    I'm reserving judgment until I see how much energy/xp Part 3 costs. It can't be worse than last LTQ (Hit and Run) though, which cost 167k energy for the Elite mode alone (that's pretty much like two Elite modes anyway).

    I will say though that I don't like the idea of having an unspecified number of LTQ 'parts'-- if I wasn't screenshotting the goals, I would have totally missed the reward screen mentioning "A great start to our three part plan to get the money rolling in!" No one ever reads those goal screens.

    The only other argument against not subdividing the Elite mode further is that it is nice having a steady progression of energy increases per level-- e.g. if Elite 13/30 costs 1000 energy, I know Elite 14 will be even more (e.g. 1100-1200 energy, etc), whereas there is no way to tell during Part 2 of the LTQ how much energy Part 3 will cost (or even how many parts there will be). I'd rather have energy costs proceed like 700, 800, 900, 1000, 2000 instead of 350, 1150, 600, 900, 1000, 1400. Etc.
    Maybe we should be looking at Parts 1 & 2 combined as a Normal Mode (25 levels) and Part 3 as an Elite Mode (30 levels)?

    Part 1:
    21,760 energy
    5,866 job XP + 1,100 reward XP = 6,966 xp total
    2619 atk / 2315 def raw stats

    Part 2:
    56,515 energy
    18,173 job XP + 5,400 reward XP = 23,573 xp total
    6198 atk / 5609 def raw stats


    Combined view as a single Normal Mode:
    78,275 energy
    30,539 xp total
    8,817 atk / 7,924 def raw stats

    When compared with Normal Mode of previous LTQs:

    Hit and Run:
    32,238 energy
    14,075 xp total
    7,594 atk / 6,507 def raw stats

    Annual Crime Spree:
    50,223 energy
    14,670 xp + 3703 reward xp = 18,373 xp total
    8,147 atk / 7,605 def raw stats

    Beat The Rap:
    45,214 energy
    13,583 xp + 4,225 reward XP = 17,808 xp total
    5,719 atk / 5,452 def raw stats

    Soviet Shuffle:
    28,382 energy
    10,465 xp
    6,793 atk / 6,907 def raw stats

  5. #35
    Prominent Poet BigMoney's Avatar
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    When you put it that way, SOGO, it looks like the quality of the LTQs has been decreasing.


    I added pictures of the rewards for Parts 1 & 2. I'm currently on Part 3 - 21/30. It's getting expensive, even though I still have maps prehit, I'm going to run out soon and it's going to be monstrous. I think I will post the jobs I have so far for Part 3. #20 was 3k energy, #21 is over 4k energy, and it's getting steeper each time.

  6. #36
    Articulate Author
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    Quote Originally Posted by Odorus Urungus View Post
    Me think gre no care of player game only syndicate

    That why boss and ltq go to syndicate now

    Me no think we get more boss only for syndicate
    Me no understand

    Me have headache

  7. #37
    Lurker
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    ugh, 12 hrs into event

    and i haven't been able to start yet. *&^* internet at work no wifi around...
    strange it didn't trigger this morning (6 hrs ago)... did restart and blah blah many topics about this whine..
    will see tonight.

    R

  8. #38
    Prominent Poet Captain Torgue's Avatar
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    Quote Originally Posted by BigMoney View Post
    I think I will post the jobs I have so far for Part 3. #20 was 3k energy, #21 is over 4k energy, and it's getting steeper each time.
    C'mon mate, lift your game. These posts aren't going to write themselves you know!

  9. #39
    Prominent Poet MattThomas08's Avatar
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    Thanks BM. You're doing an awesome job on these and I know how time consuming it is.
    I've gone super Rogue.



    Updated Hood Planner (w/ Bloody Barber Shop)

    MT's Camping Guide

  10. #40
    Prominent Poet BigMoney's Avatar
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    Quote Originally Posted by Captain Torgue View Post
    C'mon mate, lift your game. These posts aren't going to write themselves you know!
    Add the jobs for Part 3: 1-24 just for you, sweet cheeks.

  11. #41
    Articulate Author
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    Hi BM, any appetite in posting your raw spreadsheet data? I'd like to chart stat:xp per level for us camper types.

  12. #42
    Steady Scribe
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    How about part 3 pictures? Nice job ..thkx

  13. #43
    Steady Scribe SOGO's Avatar
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    Quote Originally Posted by Fredfreddy View Post
    Hi BM, any appetite in posting your raw spreadsheet data? I'd like to chart stat:xp per level for us camper types.
    You mean like this?


  14. #44
    Consistent Contributor The Reaper's Avatar
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    I see SOGO already posted something about this, but here is an interesting way to look at the "XP Return". Obviously, like most LTQs, it's not very camper friendly. Note that these ratios are the running XP total returns for the running A/D of the rewards.




    And comparing all the LTQs that I have complete data for:


  15. #45
    Articulate Author
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    thanks guys, that's exactly what I mean, except I'd love the raw data if you're willing to share (and if you've got it from historical events as well, that would be great)

    These events, LTQs in general, are always camper friendly for the first X levels. My personal preference is ~> 3:1 stat to XP so for this one I'd stop at L4. The LTQ before this one I recall you could get all the way to around L15 before the ratio deteriorated (beyond my personal threshold at least)

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