oh look, the rivals list is working again

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Thread: oh look, the rivals list is working again

  1. #1
    Articulate Author Ben Weston's Avatar
    Member Since
    Nov 2011
    Location
    oxford, uk
    Post Count
    373

    oh look, the rivals list is working again

    awesome....
    abandoned

  2. #2
    Verbose Veteran
    Member Since
    Apr 2013
    Post Count
    557
    Kept working for me.
    Hey look a banana.

  3. #3
    Articulate Author Ben Weston's Avatar
    Member Since
    Nov 2011
    Location
    oxford, uk
    Post Count
    373
    You're lucky then, 2 hours into the event my rivals list was 99% populated with level 180-190 that can't be attacked
    And the odd level 250 which was generally a member of fight club so untouchable to us normo's

    I managed level 7 and 500k points and was pretty dedicated to looking for rivals.
    abandoned

  4. #4
    Consistent Contributor
    Member Since
    Jun 2013
    Post Count
    189
    Either a gree manipulation or server overload!
    Who laughs last laughs best...

  5. #5
    Quote Originally Posted by dr007 View Post
    Either a gree manipulation or server overload!
    The second one. The server load during pvp events and the design of the rivals list algorithm are not good pals; we're working on a permanent long-term solution.

  6. #6
    Articulate Author
    Member Since
    Jun 2012
    Post Count
    261
    Same Thing For Me. OfCourse This Happened The First Time & Nothing changed.
    December 31, 2013
    Lvl 250
    Fights: 75,358/28,477 robs: 35,354/1286
    Att/Def: 6.77Million/6.61Million
    IPH: $11,745,882

    August 30, 2013
    Lvl 250
    Fights 71,302/22,254 Robs: 33,229/967
    Att/Def: 788,695/802,951
    IPH: 7,090,665

    July 22, 2013 Level 250
    Fights: 64929/16539 Robs: 30541/688
    Att/Def: 538,298/553,430 IPH: 4,998,149

    april 16, 2013 Level 216
    Fights: 41056/7856 Rob: 24349/408
    Att/Def: 149,234/157,094 IPH: 2,189,411

  7. #7
    Consistent Contributor
    Member Since
    Jun 2013
    Location
    Texas
    Post Count
    173
    Quote Originally Posted by CJ54 View Post
    The second one. The server load during pvp events and the design of the rivals list algorithm are not good pals; we're working on a permanent long-term solution.
    In the meantime, let this be a lesson for all players not to level up past 175 unless your stats are 7 figures.

  8. #8
    Prominent Poet BigMoney's Avatar
    Member Since
    Mar 2013
    Post Count
    2,288
    Quote Originally Posted by DoubleR7 View Post
    In the meantime, let this be a lesson for all players not to level up past 175 unless your stats are 7 figures.
    Leveling up past 180 helped me in the PvP when level 250s started taking shots at my buildings. They're worth much better points than 99% of people on my level.

  9. #9
    Steady Scribe
    Member Since
    Nov 2012
    Post Count
    84
    You're working on a permanent solution? It's been three months so far. Do you realize you're screwing your best customers? GREE holds event after event and yet players at level 250 are at a mind-boggling disadvantage. And it was GREE that offered that offered a big prize for leveling up to 250 enticing waves of players to be trapped by the inadequacies of your programming. All you have to do is one simple thing until it is fixed. Allow level 250 players to attack sub-200 players. Then we would actually have players to attack. Shame on you!

  10. #10
    Articulate Author
    Member Since
    Jun 2012
    Post Count
    261
    i'm gonna throw the BS flag on the server overload. if that were the case, how come other levels didn't have a similar problem? also, are we assuming ALL 245-250 players had the problem? or was it just a percentage of them?

  11. #11
    Banned
    Member Since
    May 2013
    Post Count
    141
    Or don't run events that cause problems?

  12. #12
    Prominent Poet
    Member Since
    Jan 2012
    Location
    PNW
    Post Count
    1,129
    Or buy more servers

  13. #13
    Banned
    Member Since
    May 2012
    Location
    Las Vegas
    Post Count
    1,651
    Quote Originally Posted by Ben Weston View Post
    You're lucky then, 2 hours into the event my rivals list was 99% populated with level 180-190 that can't be attacked
    And the odd level 250 which was generally a member of fight club so untouchable to us normo's

    I managed level 7 and 500k points and was pretty dedicated to looking for rivals.
    this happened to me too. really irritating. i am more than happy to tap 5000 times but not if it takes two minutes of reloading/scrolling for a target.

  14. #14
    Banned
    Member Since
    May 2012
    Location
    Las Vegas
    Post Count
    1,651
    Quote Originally Posted by CJ54 View Post
    The second one. The server load during pvp events and the design of the rivals list algorithm are not good pals; we're working on a permanent long-term solution.
    either this isnt accurate or my server was overloaded 24/7. were some of us just on a bad server for the entirety of the event?

  15. #15
    Banned
    Member Since
    May 2012
    Location
    Las Vegas
    Post Count
    1,651
    Quote Originally Posted by daystardawg View Post
    i'm gonna throw the BS flag on the server overload. if that were the case, how come other levels didn't have a similar problem? also, are we assuming ALL 245-250 players had the problem? or was it just a percentage of them?
    there were absolutely players in the high 240s who didnt have the problem.

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