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07-03-2013, 01:28 AM #46
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07-03-2013, 01:30 AM #47
- Join Date
- Feb 2013
- Location
- Darwin
- Posts
- 1,910
Well, I'm down from 1100 to 500, and I've had exactly 2 blind attacks today. Which is pretty much what I get every day.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885
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07-03-2013, 01:31 AM #48
- Join Date
- May 2013
- Posts
- 7
Update
I got an update saying I could upgrade multiple building but I can't upgrade multiple buildings. Can any one help please?
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07-03-2013, 01:32 AM #49
- Join Date
- May 2013
- Posts
- 7
Update
Ok thank you for the help I only just noticed the update lol thank you any way
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07-03-2013, 01:34 AM #50
Rollster it really isn't that hard to figure out how about I just come over you hand me a 100 dollar bill then I just leave with it? About the same thing as them taking our henchmen back if they do. I bought most of mine not knowing about a glitch until recently but I was always being attacked so I must of stayed on rivals list
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07-03-2013, 01:43 AM #51
- Join Date
- May 2013
- Posts
- 272
Agree!
I was actually one of those foolish enough to purchase henchman when the syndicate wars began thinking they would help boost my stats and was the worst purchase I ever made.
I had approximately 117 henchman before they were removed and would really like to hear about compensation.
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07-03-2013, 01:53 AM #52
- Join Date
- May 2013
- Posts
- 258
I hope they will at least compensate the gold used for vip. This would at least for once show that they actually do care instead of that ridiculous sorry event they gave.
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07-03-2013, 02:38 AM #53
- Join Date
- Jul 2013
- Posts
- 119
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07-03-2013, 02:43 AM #54
- Join Date
- May 2013
- Posts
- 272
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07-03-2013, 02:53 AM #55
the next question after they reduce the mafia to 500 or something is if players will be allowed to increase it again.
If the glitch has to do with high mafia players and gree is uncapable of fixing it, then they should put an upper limit to mafia
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07-03-2013, 03:11 AM #56
- Join Date
- Apr 2013
- Posts
- 557
My mafiamismstill hovering around the 2200 mark.
Hey look a banana.
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07-03-2013, 03:20 AM #57
- Join Date
- Jul 2013
- Posts
- 119
i talk me not from Rogues Gallery.
i don't see why ppl who use a glitch complaint cuz they lost henchmen that all.
Rogues Gallery have nothing to do with my comment. don't try to say another thing like the thread.
u talk about all grim reaper ? no u talk about u that all.
funny guy again
i just rob many hood, glad to see money back again
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07-03-2013, 03:24 AM #58
I've always thought that skill points were involved in the behind-the-scenes "randomness" factor, e.g. if two people with equal stats were to fight repeatedly, theoretically the ratio of W/L should approach 1 (e.g. 50% wins), but in practice it might be skewed towards the person with more skill points in some way. I noticed this a lot more when I was a low level player in the syndicate wars fighting level 200+ that I would lose fights at what I thought was a safe margin at much higher frequencies than when I attacked people with the same stats at my level off the rival's list. Seems reasonable to assume that with everything else constant (my attack, my skill points, and an opponent with X defense) that the only difference between a level 70 opponent and a level 200+ opponent is that the higher level player has significantly more skill points than I do.
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07-03-2013, 03:26 AM #59
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07-03-2013, 03:34 AM #60
- Join Date
- Apr 2013
- Posts
- 557