XP in the LTQ, raiding glitch last night - Page 8

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Thread: XP in the LTQ, raiding glitch last night

  1. #106
    Articulate Author Kjctnorris's Avatar
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    Oct 2012
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    None of your examples have any applicable similarities to the issues at hand.

    The games mentioned do not pit you against other players in an environment where additional money spent gives an advantage or has quests that are limited in the time available.

    If Burger King were to provide you with service or food deemed unsatisfactory by the customer, a letter to their home office often results in compensation to satiate the complainant.

    Shifts in gas prices are caused by shifts in the market prices for oil, not by mistakes from the company who sells it.

    As written, your examples don't justify any issues brought forth by those posting here. Even if they had greater similarities, it would still not justify anything. It would only point out life isn't fair. I can't imagine a company plans on making its customer satisfaction motto - when we screw you, that's life.

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  2. #107
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    Just as a run of the mill account with a run of the mill opinion I appreciate the thoughts expressed by Ratmus here. I think there iris so much feedback below for Gree that they may have months and months fixing.

    And again cj and sirious, I think what we tell you is never negative just trying to be constructive.

    Quote Originally Posted by Ratma2001 View Post
    Rage quit, that's funny, just because I. Passionate about the dealings of family and career are foremost not that it's anything to do with you, and I provide for them, they do not miss out and I am fair, unlike some aspects of the game, I take most things in my stride and abide by rules and regulations, but when the rules change to benefit those that started late that's a different story, why should I be penalized for starting the LTQ on time and playing what I was dealt!
    Unlike the rest that started late and 1/3 XP to what I got, of course it's a game but changing 3/4 way through it just plain out and out unfair, am I worried about what level I'm at...nope..I'm also not worried about being hit by level 200's, I can hold my own and have done so since I started playing, but if I was the same player and started later after Gree changed the rules I would be 3 levels better off, which would have given me a better oppurtunity to see those around the levels I bypassed, cause I like to visit certain Kingdoms, an opportunist maybe, but I have missed those in comparison to someone late starting, as for quitting I have done this before and will do it again when I'm ready, I don't NEED the game the game NEEDS me..weather as a free player or spender it's my choice...but I did not have a choice when they changed the rules...all was needed was a notification and everything would have been honky dory...but they didn't and went about it with dubious intent to gain more players to spend more..that is not my choice...if I had known I would have waited...so i am with my rights to voice my concerns and ask for FAIR play

  3. #108
    Banned
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    Quote Originally Posted by Mickeytah View Post
    Do GREE employees complain about how you do your job? They don't? So your comparison isn't valid? Oh, okay. Thanks for playing!
    How is it not valid? If my company offers piss poor customer service or broken products and my customers complain it is my job to fix it not theirs, much like it is Gree’s job here not the paying customers. The answer being stated here was since we as the customers where not happy we should either tell them how to fix it or shut up and accept it. This would not fly in any other business but people like you seem to support it and try to set a standard that the gaming industry should be treated different from any other business and should put the responsibility on customers to fix issue rather than the business that profits from the product.

    I don't really care too much about this particular issue as products change all the time its kind of like buying a MP3 player for $400 then the next week it goes on sale for $300 it may be annoying but it is life. What I do have an issue with is people implying it is the customers job to fix bugs in the games.

    Like I have said earlier the real issue here isn’t the xp gained it’s the fact Gree games punish for leveling, this is what really needs to be addressed and then the games would be a lot more fun and more profitable.

    Just think about it Gree how many Gem sales are you missing out on because people skip events trying to avoid xp gain? Just look at the current MW events if we weren’t punished for leveling so many more people would be taking part and using gold to complete in the pvp event and BP event but since they involve leveling a number of times the majority of people are skipping them all together.

    The punishment for leveling is eventually be what will kill the games since you have two groups of players
    1/ those who don’t worry about the xp gain and just complete events and
    2/ those who only take part when it is low xp gain
    While the second group stays strong for their level range they are falling further and further behind the first group so eventually they will hit a point where the enter the whale zone and go from being very strong to very weak get annoyed and quit. In KA I am under no illusion this will happen to me very soon, currently L130 and 1.6M attack I am pretty much unbeatable however very soon I will be visible to the L200’s with 2M+ stats and go from being unbeatable to a nice farm for stronger players
    Last edited by procsyzarc; 06-23-2013 at 02:17 PM.

  4. #109
    Steady Scribe Kusa's Avatar
    Member Since
    Mar 2013
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    68
    You basically proved my point.

    Online gaming is basically a casino all they care about is money they must still be making money.

    Casinos are ran to take your money online games are ran to take your money.


    My examples are showing that Most games have bugs those two games cost way more to make and market and still had very Good sales

    If you want I can list a bunch of online games with more bugs than this.
    Last edited by Kusa; 06-23-2013 at 02:24 PM.
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  5. #110
    Lurker
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    Apr 2013
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    KUSA,

    I don't know what casino you have been to but the ones in Las Vegas excel in customer service. They exist to take your money and to make you happy while they do that. Gree's customer service approach in this disaster is the antithesis of casino customer service. Your casino analogy is a good one for Gree to strive toward - make the customer happy while you take their money, make them a customer for life.

  6. #111
    Prominent Poet Ratma2001's Avatar
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    Still no word on this debarcle, when is it o.k to change something halfway through to suit most non paying , although most paying players started early ?
    Why is there no redemption for the early starters ? if hundreds complained about the XP and soo many here were not why change it at all ? simple answer ..to get more people to buy gems to finish this LTQ !, and for those that started early tuff shyte ! , so this now has a negative impact on my next LTQ! which will bite me again, i pay to play but my concerns fall on deaf ears with the masses wanting less XP !, now if i can get all the paying players to submit a ticket we'll be back on track, the dissapointing part is no notification! until 2 1/2 days later, no oh we're sorry...just suck it up and keep playing !
    No wonder players are leaving so often! what was earlier said "Quit Rage"

  7. #112
    Verbose Veteran
    Member Since
    Jan 2013
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    'Merica
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    613
    Quote Originally Posted by Ratma2001 View Post
    Still no word on this debarcle, when is it o.k to change something halfway through to suit most non paying , although most paying players started early ?
    Why is there no redemption for the early starters ? if hundreds complained about the XP and soo many here were not why change it at all ? simple answer ..to get more people to buy gems to finish this LTQ !, and for those that started early tuff shyte ! , so this now has a negative impact on my next LTQ! which will bite me again, i pay to play but my concerns fall on deaf ears with the masses wanting less XP !, now if i can get all the paying players to submit a ticket we'll be back on track, the dissapointing part is no notification! until 2 1/2 days later, no oh we're sorry...just suck it up and keep playing !
    No wonder players are leaving so often! what was earlier said "Quit Rage"
    message I got:
    "Thank you for the inquiry. We are unable to adjust levels or experience totals. We apologize for any inconvenience experienced.

    Regards,

    Chris"

  8. #113
    Master of Musings Max Power's Avatar
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    Aug 2011
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    Quote Originally Posted by Ratma2001 View Post
    Still no word on this debarcle, blah blah blah...


    No wonder players are leaving so often! what was earlier said "Quit Rage"
    You have already received word on this "debarcle", and the way it is is the way it stands. Are you really gonna come on here daily and post thousands of words in anticipation that you are going to get something? Let me be clear....YOU ARE NOT GOING TO GET ANYTHING.

    Yes, it wasn't very fair, and yes, it effected people who made decisions knowing full well what the XP score was, and it didn't work out as well for you as those who made different decisions. Just effing deal with it. That's how this game has worked since day uno.

    It's called Rage Quit, not Quit Rage, but realistically, I will settle for either....LOL!

  9. #114
    Prominent Poet
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    Nov 2012
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    Look. It's like this. They exist to screw you out of your money. It's called business. They're supposed to have good customer service, like any business. They don't. They're supposed to have relatively major bugs worked out before release. They don't.

    News flash!!Gree completely fails at life. This has been known for quite some time. If their product wasn't as addictive as crack, they'd have gone out of business last year. But it is, and they haven't. This isn't a surprise. It's a slowly unfolding train wreck that everyone can see coming. There's no way the game can last, given their eroding customer base and failure to respond to customer demands. As more and more players quit, the game will eventually approach a loss of the critical mass of players necessary for any mmo to survive. Many players once quite happy to drop a couple mountains a month, myself included, have gone free. There's no ROI, not when they cram LTQs and stat inflation down our throats. So what, you have a million stats. So does everyone and their mother. And since the combat system is largely based on relative percentages, an additional 200k stats is both more expensive and less worthwhile. They screwed up the golden egg laying chicken because they got Gree-dy. If they'd have kept with a reasonable pace for events and wars, I'd probably still be forking over 200 bucks a month. But they didn't, and I don't, and there are whole guilds full of people just like me. It's pretty much un-fixable at this point. I'm just playing because I can't stop chasing the dragon. But my wallet stays away. I'd say at the current rate the servers will probably shut down early next year. Mark my words. Not that Gree cares, they'll just use the server space and change the skin of the game and release another game for another couple million unsuspecting gamers to get sucked into. It's what they do.

    TLR - Gree sucks. We all know it. Nothing is going to change by coming onto the forums and complaining about it. Their model and their policies are set up the way they are to maximize profit, and they have exhibited no signs of being flexible on anything. So just deal, like everyone else has to.
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  10. #115
    Verbose Veteran
    Member Since
    Dec 2011
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    953
    I don't comment often, but here it is.
    It would seem from the way influence points are distributed in the wars and from the fact that once you hit level 150 all of the million attack players can see you, that unless you are a heavy gem user and can keep up with those who are, then leveling up too quickly is a detriment to many players .

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