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07-30-2013, 11:24 AM #151
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so why when I use the infernal+ with better numbers of the non+ notus, instead of the notus I lose all battle and I win while I use the notus with much worse combined numbers?
Bad luck?
Notus has the spirit so is since almost everybody uses fire it should be worse
I have to guess from what you said that the Infernal+ at 34 level brings bad luck while the 19th level non + Notus brings good luck?
is that what are you saying?
What about the fact of having 4 stars and better basic defense helps?
Do you think that is really that useless to investigate?
No maybe it was just a coincidence no?
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07-30-2013, 11:26 AM #152
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07-30-2013, 11:29 AM #153
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07-30-2013, 11:36 AM #154
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What's the point? You don't know the attack/defense/level of monsters unless you get the data from files or the attack/defense of players' armors unless you know its level. You can 'estimate', but you're already estimating when you fight the person by looking at element vs element and type of armor. For PvE purposes, you don't know the orders of monsters they will put out, nor do you know when they will crit.
People understand what you're saying. We're not all mindless gamers who started playing game on mobile.Last edited by SoloStar; 07-30-2013 at 11:40 AM.
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07-30-2013, 11:40 AM #155
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Why did you mention "minions" then?
- get a whole bunch of level 100+ people on your friend list, so you have fixed values for inate health and attack/defense (see Stats by Level tab of the spreadsheet)
- start friend battling using various armors
edit: assuming maxed out armors on your friends, otherwise that throws things off again...
But I guess it's just the same formulas as for the epic boss, since health is health, attack is attack and defense is defense...Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
Line-ID: marco-knd
Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
if "boss fight is close" then "insert miss at the last moment" end
Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration
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07-30-2013, 12:21 PM #156
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maybe you didn't notice but you can see the stats of the main character you fight in the arena and in friends battle.
This is the point.
Finding the formula will clarify what is the best armor
I am thinking that armor with better defense (with the same combined att+def value) are better than the one that are good in attack
I cannot proof it unless I find the formula of attack vs defense
PS minions was an example. It will be helpful also with them and it would clarify how to approach them in my opinion, for the newcomers.
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07-30-2013, 12:27 PM #157
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What if in case the formula gives an edge to who has a better defense?
As a generic role, like the rolling dices of Risk!
This is the point
in my experience the armors with high defense (like 1800 or more) are so much more effective than the others that have a strong attack even when the combined numbers are the same or even in favor of the attacker
I believe that finding the rationale beyond it can potentially change the way we pick armors in battle
maybe or maybe not
worth to investigate anywayLast edited by XBDMRRFPN; 07-30-2013 at 12:30 PM.
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07-30-2013, 01:00 PM #158
some of these details are known but not released to the general public in order to maintain an edge. the fundamentals are there but any details you just gotta figure them out.
KayOrzz
aka
Shikamaru
I'm your source of self-destruction
Leading on your death's construction
Come crawling faster
Your life burns faster
Friend add code : XBB-ZYN-FMC
LINE id : darthcow
"You're GREEtarded"
"There is no cure for Stupidity"
"Bad luck? Sucks to be you"
"The white milk is stale, come join me and savour the sweetness of chocolate milk"
"More pew pew, less QQ"
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07-30-2013, 01:03 PM #159
some people like to know how to walk before ever doing it
most would argue it's just easier to keep walking now that we know how to walk.
if this guy wants to somehow learn to walk better because he understands walking, well then... who are we to get in his way? In the meantime, watch this, I'm gonna walk out of this thread and get something important done
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07-30-2013, 01:13 PM #160
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You keep shifting your ground. Initially you were talking about battling minions and bosses in the map stages, are you now talking about PvP in the Arena?
In what situation is Notus doing better than Infernal Lord+ for you? Please be specific. Was it vs Epic Boss, in the Arena, or the Map stages. What opponents are you fighting? Have you accounted for their different elements?
Nobody has said that one armor brings good luck and another brings bad, you are just introducing nonsense into the discussion to confuse the issue.
Four stars is not always better than three stars, it's attack, defence and the elements that matter. Higher defence is better than lower defence, but higher attack is better than worse attack, so it's a trade off. To get high attack & defence you have to develop better armors - specifically beat the Epic Bosses at levl 43, and craft the + version of their armor, then level it to maximum.
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07-30-2013, 01:50 PM #161
KayOrzz
aka
Shikamaru
I'm your source of self-destruction
Leading on your death's construction
Come crawling faster
Your life burns faster
Friend add code : XBB-ZYN-FMC
LINE id : darthcow
"You're GREEtarded"
"There is no cure for Stupidity"
"Bad luck? Sucks to be you"
"The white milk is stale, come join me and savour the sweetness of chocolate milk"
"More pew pew, less QQ"
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07-30-2013, 01:58 PM #162
well I don't think that's fair, he's been posting since July, we have a lot to learn from him
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07-30-2013, 02:06 PM #163
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I wonder what his ingame code is.
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07-30-2013, 02:11 PM #164
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Nope. Only a green health bar that's equally long for everyone and the numbers how hard you hit there, at least on Android.
Though from the combination of "hire friend" and the knight leveling sheet you should then be able to work out how far friends leveled their armor and how much is their inate stats.
Still all less important than things like timing your special attacks right: this epic boss level 35 run 1 I awfully timed my special attacks, resulting in the fact that my double strength, single weakness friend didn't get to do a special attack at all. Elements, special attacks: both more important than the balance between attack and defense.Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
Line-ID: marco-knd
Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
if "boss fight is close" then "insert miss at the last moment" end
Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration
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07-30-2013, 03:02 PM #165
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