Delis are easy. It's the gun shops that'll get ya.
Delis are easy. It's the gun shops that'll get ya.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
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It took me a while to find a Pizza Parlor X5, & I'm not even high level.
Not even to mention that the stats on the items are mediocre until at least midway through normal, there appear to be no boost units in the rewards, and the experience gain is hellacious.
MW 485-323-301
CC 471-967-706
Do you want them to hand out 20 (or 40) high stat items, plus the end item?
I'm having a hard time getting on board the "I'd have to put in some effort for free stats, this is absurd" angle that a lot of folks seem to be running.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
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292 501 770
874 599 885
Well this is what is being done in MW and KA so basically yes. If not then why bother. And thats the point for Gree right? Mo money mo money mo money. And its not free stats, its levels I dont want for obscene effort hunting single buildings (and I am only 74 so its easier for me then for most) and gold for energy/sta regens.
Easy to sit on top of the world and cast stones.
I'm level 250, and on 10/40 Elite....It's not that hard . Just takes a lil tappin, but I guess all old timers playing this game are used to that... Good luck peeps
The whole point is to create an incentive to stop camping. 6 days is more than enough time to finish the first round.
As it stands a completion of the normal round will give slightly more than a 40-boss completion. This allows 100+ players with normal stats to get the sorts of boost that campers have been getting. Holding back means that you are no longer gaining an advantage over higher level players - thus mitigating the ridiculous benefits that accrue to campers. To clarify, I'm not against camping as a strategy. It is the sensible move, given the way the game works. However, any game where not playing provides better outcomes to playing is clearly broken. The LTQs might not fix it, but they are certainly a step in the right direction.
The problem with what they're doing in KA is that stat inflation is enormously out of control. I'm pretty sure there are more mil+ stat players in KA, despite the fact that the game is a year younger - and likely to be many, many more sooner rather than later.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885
The biggest problem is the RL playing silly buggers. I spend 90 minutes hunting delis - then once I'd finished off had 2 ready to rob in the next 4 hoods I went to. And it's not just observation bias - I've got a list of who's got what, and refreshing to find them is significantly slower than hunting down new ones.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885
This is the first time I haven't minded so much. The sheer thrill of finally getting something you worked for adds to the game (wow, just like real life, things handed to you on a platter are less enjoyable - who woulda thunkit?).
That said, I'm still kinda dreading hunting down Gun Shops again. I think I've finished off the rest of the worst ones.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885
finding the buildings are easy enough for us lower members (lvl 76) the energy lvl is worse, I have to hit then wait for it to regenerate.. yawn!!
Exactly. Low levels participate, but are limited by energy/stamina. High levels participate, but have to work hard to find buildings.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885
Path dependency says no.
74xxxxx/47xxxxx
IPH: $39xxxxxx
Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol
823 731 311
292 501 770
874 599 885