Originally Posted by

**Swedevil**
Afed- I see where you're taking this and have done similar calculations...you've taken it a but further then I, but you just state that explosives are worthless and you never factor them in to show this. From where I was standing in calculations, you also have to factor in that consumables have a rate of beig lost sothe price of consumables is not what it says because there is an upkeep/replacement cost if you will. Now this percentage was unknown to me so I assumed tht there was a 10% chance it was lost. So a $10,000 explosive cost you that at start but after 10 battles has cost you an extra $10,000 in replacement. I know this doesn't work extremely well because not all of your explosives will be lost in every battle thus proving that my percentage is off. However, it does show that non consumables can be cost effective. I'd like to see a true working with the actual percentages on the explosives.