Originally Posted by
Shinazueli
For those of us not in the top tier of the event, there is a serious question about whether the additional <5k points from a war in which maybe 3 people are online for is worth the average unit losses, I swear they messed with the casualty rates for this event. Our punching bag is currently a million gold down from unit loss, and that's not easily recovered for some players. While I realize it's the cost of war, there's a huge difference between the amount of points we can score when we have 6+ people on vs when we can't even take their wall down, or barely get it down. We had one late night war on the first day where we didn't get the wall or the GG down, and scored less than 1k points. Basically, if you don't have people from all around the world, or who are willing to forego sleep for five days, it's not really necessary for us to declare war 24 hours continuously, and we can suffer less unit losses for virtually the same reward. Not to mention if you aren't a top 75 guild to begin with the unit rewards are equivalent to like two LTQ quest units, so it's not even worth it to begin with.
That's how we ended up with only five wars a day, and we are still bouncing around top 200. Good enough for me, free units are free.