The right way to display Health Regen Bonus

GREE

DECAGAMES Forum - Powered by vBulletin
Results 1 to 9 of 9

Thread: The right way to display Health Regen Bonus

  1. #1
    Steady Scribe
    Member Since
    Feb 2012
    Post Count
    91

    The right way to display Health Regen Bonus

    After some discussion from my other thread on "how to calculate health regen", I think we should urge Glee to change the Health Regen display since the current one does not make any sense.

    Here is the method to calculate a useful health regen display value:

    First, find out the exact faction bonus:
    5% Health Regen Bonus Level 1 = 0.9500
    5% Health Regen Bonus Level 2 = 0.9025
    5% Health Regen Bonus Level 3 = 0.8574
    5% Health Regen Bonus Level 4 = 0.8145
    5% Health Regen Bonus Level 5 = 0.7738
    5% Health Regen Bonus Level 6 = 0.7351

    Second, find out your total bonus by multiply each unit's bonus to the above number:
    For me is: 0.7351 (faction) x 0.7 (P-91 Pounder) x 0.8 (Bridge Jumper) = 0.4117

    Third, calculate the time needed for one free WD battle hit:
    25 x 0.4117 = 10.29 min (10 min 17sec)

    And for 2 additional hits on boss:
    26 x 0.4117 = 10.70 min (10 min 42sec)

    Glee should change the Health Regen display to reflect this convenient number (in my case it is 0.41).

    I think the best way to display health regen is a number in the range of 0 - 100, with 0 meaning no bonus and 100 meaning no time needed for refill (in theory it is not possible).

    In my case, the Health Regen Display should be: 100 - 0.41x100 = 59

    This number means that I have a 59% reduction for my health regeneration time.

    To put it simple, if someone only has a Bridge Jumper (20% reduction), then the Health Regen display should be 100 - 0.80 x 100 = 20, reflecting the 20% time reduction.

    If there is anything wrong with my calculation, please let me know. Otherwise, please support this new way of displaying the Health Regen bonus in your profile.

    Thanks!
    Last edited by Chairman Han; 03-29-2013 at 09:32 AM.

  2. #2
    Newbie
    Member Since
    Oct 2012
    Location
    Vekta
    Post Count
    35

    Thumbs up

    Quote Originally Posted by Chairman Han View Post
    After some discussion from my other thread on "how to calculate health regen", I think we should urge Glee to change the Health Regen display since the current one does not make any sense.

    Here is the method to calculate a useful health regen display value:

    First, find out the exact faction bonus:
    5% Health Regen Bonus Level 1 = 0.9500
    5% Health Regen Bonus Level 2 = 0.9025
    5% Health Regen Bonus Level 3 = 0.8574
    5% Health Regen Bonus Level 4 = 0.8145
    5% Health Regen Bonus Level 5 = 0.7738
    5% Health Regen Bonus Level 6 = 0.7351

    Second, find out your total bonus by multiply each unit's bonus to the above number:
    For me is: 0.7351 (faction) x 0.7 (P-91 Pounder) x 0.8 (Bridge Jumper) = 0.4117

    Third, calculate the time needed for one free WD battle hit:
    25 x 0.4117 = 10.29 min (10 min 17sec)

    And for 2 additional hits on boss:
    26 x 0.4117 = 10.70 min (10 min 42sec)

    Glee should change the Health Regen display to reflect this convenient number (in my case it is 0.41).

    I think the best way to display health regen is a number in the range of 0 - 100, with 0 meaning no bonus and 100 meaning no time need for refill (in theory it is not possible).

    In my case, the Health Regen Display should be: 100 - 0.41x100 = 59

    This number also means that I have a 59% reduction for my health regeneration time.

    To put it simple, if someone only has a Bridge Jumper (20% reduction), then the Health Regen display should be 100 - 0.80 x 100 = 20, reflecting the 20% time reduction.

    If there is anything wrong for my calculation, please let me know. Otherwise, please support this new way of displaying the Health Regen bonus in your profile.

    Thanks!
    Your calculations are perfect Chairman! and i agree Gree has to chance the display its too confusing have a -4% regen. But yeah i calculated my regen its exactly like you said! You got my support!

  3. #3
    Prominent Poet Arizona's Avatar
    Member Since
    Jan 2012
    Location
    UK
    Post Count
    2,056
    Correct !

    I don't make a fuss over what the profile screen displays. It's garbage to me. I calculate my bonus and in real time situations if it's within a few seconds, I know it's working. I'll see if the Bridge Jumper is working when battle starts. If I have the same time as I did in Egypt. I'm gonna be pissed!



  4. #4
    Verbose Veteran Roscoe782's Avatar
    Member Since
    Mar 2013
    Post Count
    588
    awesome post!
    MW Name: Bigus
    "I have a wife, you know. You know what she's called? She's called... 'Incontinentia'... Incontinentia Buttocks"

    Alpha NPI Legacy

  5. #5
    Lurker
    Member Since
    Feb 2013
    Post Count
    15

    Bridge jumper issues too.......

    I too a picture of my stats just before I got my Bridge Jumper to see the boost I got. I was thinking it was going to be huge adding 20 more percent Health Regen.
    I checked after i got it and my boost turned to Negative one. Negative 1, -1, Minus 1. WTF? What the Bridge Jumper happened? I guess someone failed seventh grade math in the programming department.

    Arizona..... I am sure there will be no faster Health Regen during the China Event because of this unit. think about it. How would you explain less money spent on Gold during an event to your boss.

  6. #6
    Lurker No NWO's Avatar
    Member Since
    Dec 2012
    Post Count
    11
    i had already 2 health regen units in Egypt, also the same amount of fraction boost, after this event its 3 units but i see also no differenxe to Egypt.

    I know about the display issue bug so I calculated myself
    Health regen time = (1 - 0.26) x (1 - 0.30) x (1 - 0.20) x (1 - 0.20) = 0,3315

    could it be that if you own an DEADLY BRIDGE JUMPER and a ELITE BRIDGE JUMPER that only one of them works ???

    anyone else this setup ?

    well, need to send a ticket

  7. #7
    Prominent Poet
    Member Since
    Dec 2011
    Post Count
    1,474
    Quote Originally Posted by SumOfMie View Post
    I too a picture of my stats just before I got my Bridge Jumper to see the boost I got. I was thinking it was going to be huge adding 20 more percent Health Regen.
    I checked after i got it and my boost turned to Negative one. Negative 1, -1, Minus 1. WTF? What the Bridge Jumper happened? I guess someone failed seventh grade math in the programming department.

    Arizona..... I am sure there will be no faster Health Regen during the China Event because of this unit. think about it. How would you explain less money spent on Gold during an event to your boss.
    Yup I'm showing -1 as well but I'm frozen out like half my faction just now.

  8. #8
    Verbose Veteran Roscoe782's Avatar
    Member Since
    Mar 2013
    Post Count
    588
    Calculation checks out even if profile is misleading. The regen boosts work
    MW Name: Bigus
    "I have a wife, you know. You know what she's called? She's called... 'Incontinentia'... Incontinentia Buttocks"

    Alpha NPI Legacy

  9. #9
    Consistent Contributor
    Member Since
    Jan 2013
    Post Count
    129
    interesting post

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •