Originally Posted by
CJ54
A long, long LONG time ago in the facebook incarnation of Crime City, energy was the be-all end-all stat because of some mechanics specific to that game. Then we added end-game bosses, which took large amounts of stamina. Everyone in the game wanted a skill respec. So we gave everyone in the game a one-time skill point respec to reflect the new content. And, surprisingly, the result of this was not that everyone was then happy. What happened was that everyone wanted more skill respecs. Everyone wanted more skill respecs badly. They wanted to be able to have all their points in energy when they wanted to, and have all their points in stamina and attack when they wanted to.
Our ticket queue exploded. At one point, well over half the support tickets we received on a daily basis were from players requesting, demanding, threatening, cajoling and begging for skill point respecs. We briefly discussed charging for it, but that would have thrown the entire balance of the game out of whack and made that the be-all-end-all defining purchase in the game.
That being the case, we do understand why people would want a respec when they hit 200, but we're incredibly wary of opening up that can of worms again.