mob size limitations?

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Thread: mob size limitations?

  1. #1
    Consistent Contributor
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    mob size limitations?



    IS THERE A LIMIT TO YOUR MOB SIZE IN MW?

    I play mainly KA and there you could have no more, than 500 useful allies with 5 allies per level only.
    Here, at MW I saw plenty of lower level players with thousands of mafia members.

    Does it mean that there are no level/ceiling limitations in tis game?
    Also, if there are NO LIMITATIONS, does it mean that one could just camp, accummulate huge mob with enough equipment (armor, melee, etc.) for everyone and get virtually unlimited A/D?

    Thank you.

  2. #2
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    Funny you would ask a MW question of a CC forum.
    I see you are unconventional.
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  3. #3
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    Quote Originally Posted by Sandukan View Post
    Funny you would ask a MW question of a CC forum.
    I see you are unconventional.
    I'll give him the benefit of the doubt and call it a typo.

    The rivals list shows how many mafia members a rival has, but the most anyone can use in a fight is 5 per level or 500 (whichever is less) unless they have a modifier item that allows them to use more.

  4. #4
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    Sorry, It was a CC question - right forum, wrong tittle - am still in a New Year celebration mode
    MW actually provides allies limitation numbers, as well, as KA. CC does not seem to provide specific info on that, only on how many weapons each ally could bring to fight (1 explosive, 1 melee, 1 gun, 1armor, 1 vehicle),
    so the question about the mob size limitations is still valid...with all due apologies for the wrong title
    THANKS!

  5. #5
    Prominent Poet Ramshutu's Avatar
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    It's very similar to MW, but not so similar as KA.

    There is no limit to the number of mafia you can actually add, but only 500 at most are counted for items, inventory, etc. If you are below level 100, you can only use 5 * your level of mafia.

    Again, if you had the full 500 mafia, you can bring 500 guns, 500, melee, 500 explosives.... etc.
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  6. #6
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    Quote Originally Posted by Ramshutu View Post
    It's very similar to MW, but not so similar as KA.

    There is no limit to the number of mafia you can actually add, but only 500 at most are counted for items, inventory, etc. If you are below level 100, you can only use 5 * your level of mafia.

    Again, if you had the full 500 mafia, you can bring 500 guns, 500, melee, 500 explosives.... etc.
    Thank you, Ramshutu!

  7. #7
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    What Ram said....unless you are on Android. All bets are off on that platform.
    Always Famous......

  8. #8
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    Quote Originally Posted by MSH View Post
    ... CC does not seem to provide specific info on that, ...
    Menu > Help > FAQ



    Just a few headings above the in-game plug for the forum.

  9. #9
    Consistent Contributor mattcope's Avatar
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    It seems to me that in android when I add new mafia even after I have over 500 members my stats.go up by 3 points
    [/CENTER]
    Be reasonable, do it my way!!!!

  10. #10
    Prominent Poet Ramshutu's Avatar
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    Quote Originally Posted by mattcope View Post
    It seems to me that in android when I add new mafia even after I have over 500 members my stats.go up by 3 points
    Android performs a stat calculation on the client, which for some reason is too technically challenging to add the following code:

    Code:
    Int maxmafia = (level>100) ? 500 : level*5;
    If( mafia > maxmafia )
       mafia = maxmafia;
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  11. #11
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    This is a trolling post
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