Nightclub Build/Upgrade Order

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Thread: Nightclub Build/Upgrade Order

  1. #1
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    Nightclub Build/Upgrade Order

    So I've read through the posts on this topic, and the consensus generally seemed to be that the best approach is to build your first nightclub and upgrade to level 2 before building the next. It was even suggested that building and upgrading a nightclub all the way to 10 before building the first would theoretically be the most effective.

    In any case, I was sitting here at Level 32 with Level 6 Lofts and MTs and an income of roughly 80k/hour debating my next move. I ran out several scenarios, such as upgrading MTs to 10 (which I could do effectively without wasting any upgrade time), upgrading Lofts further (which would involve waiting periods while building up sufficient bankroll), or hunkering down and saving for the Nightclubs. To my surprise, I found that the most effective thing to do is build and upgrade Nightclubs. The question then became how should I build/upgrade my Nightclubs?

    I ran 4 different scenarios:

    1. Staggered build/upgrade
    2. Nightclub 1 to Level 2, Nightclub 2 to Level 2, then stagger remaining upgrades
    3. Nightclub 1 to Level 3, Nightclub 2 to Level 3, then stagger remaining upgrades
    4. Nightclub 1 to Level 10, Nightclub 2 to Level 10



    The metric I am looking at when running these scenarios is Total Income Per Day Increase Per Hour (Upgrade + Waiting Hours). I did a scatter plot vs the actual time in Days, as the different upgrade paths used in the various scenarios shift the day on which the former value is calculated. From the "start" point (first NC started, scenarios begin to diverge), each dot represents the next build or upgrade completed (19 dots). I've used my future incomes at each stage to determine how long I must "save up" for the next upgrade. This is crucial; I can't simply pull 66.8m out of thin air!

    My results indicated that, for my scenario (which I believe is that of most folks looking into their first nightclub) it is best to stagger them right from the start, assuming you plan to continue upgrading. At this rate (no banking), it would take me 503 days to reach 2 level 10 NCs using staggered upgrading and 508 days using scenario 2. Not a big difference, but it's contrary to other info I've seen on here and would like your guys' thoughts!

    See below for chart (link to data table as well)



    Data Table

  2. #2
    Articulate Author (MS13)TURKISHTIGER's Avatar
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    like any1 gives a damn
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  3. #3
    Verbose Veteran ShawnBB's Avatar
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    Look at the orange line. Scenario 4 is a joke and someone actually believed that, lol
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  4. #4
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    Well if you had infinite money, scenario 4 is the best. Here's the same analysis with infinite income. Of course they all end at the exact same time with the exact same income, but you would have made more during the process with scenario 4. But why would that matter, you clearly don't need the money, ha!


  5. #5
    Verbose Veteran ShawnBB's Avatar
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    Quote Originally Posted by ****Trickle View Post
    Well if you had infinite money, scenario 4 is the best. Here's the same analysis with infinite income. Of course they all end at the exact same time with the exact same income, but you would have made more during the process with scenario 4. But why would that matter, you clearly don't need the money, ha!

    That's exactly why scenario 4 is a joke, what we collect everyday is limited amount of money.
    A guy with infinite amount of money is called cheater...and why he needs to build NC for income?
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  6. #6
    Prominent Poet PawnXIIX's Avatar
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    MXZ did this EXACT same study ._.


    Scenario 4, which may be the best, is not realistic. Nobody has even gotten a level 10 nightclub yet on a legit account...therefore Nightclub 1 to level 2, then nightclub 2 to level 2 is the best scenario...then ping pong upgrades from there.

    http://www.funzio.com/forum/showthre...-upgrade-order


    This is kinda like saying play a lottery number every day and you'll be rich in 60 million days! It's the fastest way on average to make the MOST. Yeah sure, it's going to get you untold wealth but it's not feesable...
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  7. #7

    Lol

    The nightclub is the only way to trully advance
    And just level 10 will cost you over 4 billion to build.

  8. #8
    Verbose Veteran kitzune's Avatar
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    only someone who buys lots of crates could have a level 10 night club or two and that's using gold to complete some or most of the levels early. Of course waiting part of the time before using gold to finish could reduce the amount.
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  9. #9
    Master of Musings TZora's Avatar
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    nice thread, nice information but i'm just too busy upgrading my first anchor imports to level 9 which takes 36 mil dollars and 135 hours to upgrade

    135 hours .. mmmmm

  10. #10
    Master of Musings mxz's Avatar
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    You messed something up or I'm looking at this wrong. NC 1 to level 2 should be done prior to building NC 2. This should be somewhat intuitive as level 2 is a 3x IPH/IPD increase over a level 1. Check the thread in my sig.
    #smug

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  11. #11
    Prominent Poet PawnXIIX's Avatar
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    Quote Originally Posted by mxz View Post
    You messed something up or I'm looking at this wrong. NC 1 to level 2 should be done prior to building NC 2. This should be somewhat intuitive as level 2 is a 3x IPH/IPD increase over a level 1. Check the thread in my sig.
    Don't worry I got ya, I already posted it
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  12. #12
    Verbose Veteran nopenopenope's Avatar
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    This flawed analysis also assumes 100% collections on NCs when we all know 2.4x is the baseline to use.

  13. #13
    Master of Musings mxz's Avatar
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    Quote Originally Posted by nopenopenope View Post
    This flawed analysis also assumes 100% collections on NCs when we all know 2.4x is the baseline to use.
    While I don't agree with the OP's analysis, it actually makes little difference since a Level 1 NC is just about as likely to get robbed as a 2, 3, ..10. So by expecting 4 clean collections vs. 2 clean and a dirty you're really only shifting the scale (x-axis). Again, OP is still wrong, but not because of the number of collections.
    #smug

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  14. #14
    Verbose Veteran nopenopenope's Avatar
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    Agreed, only pointing out glaring omissions. Even if the curve stays the same, why have a graph if the plot points are wrong?

  15. #15
    Master of Musings mxz's Avatar
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    Quote Originally Posted by nopenopenope View Post
    Agreed, only pointing out glaring omissions. Even if the curve stays the same, why have a graph if the plot points are wrong?
    Some people do get 4 clean collections a day. It's also a lot easier to assume 4 collections than (a pseudo-random number) collections.
    #smug

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