This is like the public transportation system, doesn't matter how much taxes you pay (G Wiz a lot, iteachem not so much), everyone is getting the same service.
But G Wiz got a good point, big spenders are the ones that keeps this game alive for most of us free players. I don't think it is too much to ask for Gree to have a special support group for the high rollers.
As for free players like me, Gree support has be great, Boss Event is unreal, and there are far less cheaters than a couple months ago. This game still has flaws, but I think Gree IS trying....
I wrote that last night while playing horse shoes.
Would have thought they wrote it previously, in anticipation of the event...then just have it on a timer to run when the event ends.
#smug
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CC Loot Drops 20130122_3
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#smug
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CC Loot Drops 20130122_3
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Yeah. All the bugs makes me think they didn't modularize their code correctly or use proper object-oriented principles. And/or they are somehow are having issues with syncing multiple things at once, but that shouldn't be too difficult to correct. Might be a bit more difficult if they're using C instead of C++ and have to account for pointers, but should be easy enough.
Three lines...simple pseudocode (adapt to whatever language):
for player in players:
if player.get_last_login() > event_start_time:
player.add_weapon(this_weapon)
Also could contain a (n x 5) sorted array (by player_id) with each row corresponding to [player_id, robs_made, attacks_won, jobs_completed, income_earned]. Every n minutes just loop through and update the array. Leaderboards could then be calculated super quickly.
iOS native apps are Objective C. The most popular cross platform development tools are Java-like. Not sure why OO principles would make a difference when writing a script (like the one you pseudo-coded). Actually, for something like that you wouldn't want to create and instantiate objects due to the time. You're already in a race condition to iterate thru all players, that puppy needs to churn thru all players quick.
#smug
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CC Loot Drops 20130122_3
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No debate, there. They could add it onto their cheat detection scripts...
Lots of different ways to accomplish it, actually...
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CC Loot Drops 20130122_3
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AFed: the server back end is running a massive database. Adding automatic code to dish out rewards automatically isn't hard, storing the snapshot of the leader board at exactly the right time so that searching it neither locks out everyone, or gives people at the end of the list requires more effort and time (not to mention having to manually check for cheaters). If people are spread over multiple segmented databases, this makes the problem harder as you have to collate all the lists.
MXZ: I can't help but point out that a race condition is not something that needs to be done fast....
The bugs in CC is because it's a 'platform'. the code (not just the server) works in flash, iOS and android. The differences between the two aren't horrible but often means that tweaks to one break the other. Glitches and exploits occurr because CC has to minimise data traffic when operating on mobiles, that will be super slow if everything is done server side. Aside from android, CC iOS is pretty stable, aside from the fact FiFi the bearded lady actually does not have a beard.
The issues with gree are not technical, they are not even really down to the support staff (which are generally excellent). Most of the problems are because both the support and technical developers are underfunded.
Oh, and hi btw.
Proud owner of a sense of humour - and is not afraid to use it.
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Ramshutu, good to see you. Are you back?