I understand Mark clearly states that there isn't an advantage to size/stats/and whatever. To that end, I find this game ridiculous and am ready to wave the preverbial 'white flag'. First, the change to game rules make it terribly difficult for a new player to compete. I figure at least 1/3 of the players under level 20 already have their infantry, ground and air units unlocked...allowing them to camp and "kill" weaker opponents. Second, I have tested Marks' theory by attacking players with better stats and found my success is well under 20%. Following that I have been diligent in comparing stats prior to attacking and just recently I attacked a player with one unit of 8 defense and the rest even lower. I had a 4:1 attack to defense ratio and of course, I lost! More notably, I lost 3 items in the attack including a GLOBAL HAWK DRONE!.. Afterwards, I tried the PvE route and lost 2 Warthogs in one lousy attack with minimal $ gain. So I raise the question, is it worth the attempt to attack or should one simply sit back and let the clock tick to allow upgrades, expansions and vaults to finish just for economic growth??
If I am missing something, please advise. I like the idea of trying to weigh strategic options and thought this game would be better than Crime City - however find it entirely frustrating. I would hope FUNZIO and all their engineers can find a reasonable solution and create a platform more worthwhile!!!
Mob