First technical answer Ive gotten from support ever. btw, the message that prompted this answer was not a kind polite one, it was filled with bad words. interesting eh?
"unit casualty rating has nothing to do with relative attack and defense values. You ((bring)) a lot of units to the fight, so you roll the dice on their casualty rating lots of times."
this would appear to contradict general opinion on the forum. Can we discuss this? I am trying really hard to treat this information as authoritative. I'm so tired of the boatloads of speculation we have, but obviously funzio left us no choice.
So. What does this mean? Any statisticians to give a diagnosis? Again, Im so tired of all our own experiences and hunches.
My first response to this info is this:
There is no difference in unit losses whether attacking little people or big people, if strength is irrelevant.
Lvl 60
missions-2144
fights-3233/721
raids-1198
attack-657
defense-1747
income-105,000
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