useless temp mods received in january

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  1. #1
    Articulate Author
    Member Since
    Nov 2012
    Location
    Belgium, Europe
    Post Count
    315

    useless temp mods received in january

    Hello,


    I want to compile a list of all temps mods that we have received recently that turned out to be useless
    (because the event failed, or the date was badly calculated, whatever).
    You can help by posting your screenshots below.
    I'll adapt the list in the original post.

    The goal is of course to ask deca for a better mod for each item (for everybody, not just me).
    I think it is more fair for everybody, than just get 1 sorry item for the lot.

    I prefer that they remove the time restriction, but Deca has the final decision of course.


    TIA
    Gunny

    Recent items received with useless mods:

    Fernando Hitnrun R6 +4 energy regeneration until 01/29:
    this could only be enjoyed for maximum of 2 days (when your syn finished Day 4) and there was no LTQ up IMHO.
    Fernando Riot Baton +2 Energy regeneration until 01/29:
    this could only be enjoyed for a couple of days (when you killed boss 132).
    Tijuana Blast Hydrant -10% Empire Health Regen until 01/29:
    there was no war during that temp mod.
    Diego Killer Van +2 energy regeneration until 01/29:
    no LTQ to exploit it.
    Diego FBI Vest +4 energy regeneration until 01/29:
    no LTQ to exploit it.
    Diego TNT +4 energy until 01/22:
    my favorite! This could only be won AFTER the end of the temp mod!!!
    Theodore Chem Spill +4% influence increase until 01/29:
    there was no war during that temp mod.
    Teodore Dragon Fire +4% street assault points until 01/22:
    first non test SA in january started on 01/26
    Teodore Mob V42 +16% influence increase until 01/29:
    there was no war during that temp mod.
    Teodore Toasted Death +16% Street Assault points until 01/22:
    first non test SA in january started on 01/26
    Christopher JL-MP5 +12% Street Assault points until 01/08:
    first non test SA in january started on 01/26

    Also usless if there is no war next weekend:
    Gulf Fire Axe -10% Emprire City Health Regen until 02/05
    Charoliar Snow Plough +3% influence increase until 02/05
    Last edited by gunny22; 01-29-2018 at 03:23 PM. Reason: adding to list as suggested by sister morphine

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