Boost Buildings - Page 2

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Thread: Boost Buildings

  1. #16
    Articulate Author ghetto69143's Avatar
    Member Since
    Dec 2012
    Location
    Florida
    Main Game
    Crime City
    Post Count
    407
    Don't fret so soon.
    Once buildings disappeared from store, they were back down to $0
    My campers with weak IPH benefit after they are removed.
    Buy what you can and never worry, CC has always been about timing

  2. #17
    Articulate Author ghetto69143's Avatar
    Member Since
    Dec 2012
    Location
    Florida
    Main Game
    Crime City
    Post Count
    407
    Quote Originally Posted by Vile Lynn View Post
    I'm not worried at all about boost buildings having much of an impact on the game.... I have over 1000% (some 3000%+) boosts on most equipment and I'm hardly a game changer, so getting another +150-200% won't do too much

    To me, the boost buildings are just fun to have and upgrade since I have plenty of cash buildings, just something new.
    Quoted for truth. Gives us something to use some dusty money on

  3. #18
    Articulate Author
    Member Since
    Jul 2013
    Location
    Trumpamaniacs 4 LIFE
    Main Game
    Beyond the Dead
    Post Count
    366
    Are there new boost buildings?
    ZFG like a unicorns privates are where dreams are born.

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