1. Serious rethink needed for Hardcore Boss. This is a prime example of how free players (and small scale gold spenders) are screwed over by the 'gold bar' policy when you need a minimum of 30pts to get to the really good prizes (with mafia bonuses). Day one sometimes only one or two of those on my list make a hit at all, day two is the best as a bit of effort is required to get first, but it's fun. Day three and four is where we get screwed over by being dumped in amongst big spenders with huge Kingpin bonuses, so 4th place is just about the best you can hope for (3rd if you really get a break). Last time out I killed 50 bosses on Day three and held down second place until the last couple of hours when the other two on my list, who'd scored nothing to that point, suddenly came racing through. It just makes you think, why bother to take part on those days; really the only reason to do so is to help with syn goal. So please change to make it the number of bosses killed on the day for placing. Then you'd have a level playing field at least - the Kingpin bonus can be changed to give 'x' number of free refills.

2. Hate and Revenge is far too long, even for me, who only comes on four times a day or so. I can imagine the tedium for players who come on all the time building long chains. Total snoozerama!

3. SA is way past its sell-by date IMHO. Terminal boredom. War likewise.

4. Bring back Collection on LTQs.

5. Leaderboards? If they're broke, fix 'em. I never look at them (except the History tab in RB) so not a personal priority.