I'm assuming the 6 hs inclusion in fl is to make the event more exciting, however was this tested before being implemented?
I only ask because the game freezes when more than 4 hs nodes are showing and the lag is almost impossible to handle
I'm assuming the 6 hs inclusion in fl is to make the event more exciting, however was this tested before being implemented?
I only ask because the game freezes when more than 4 hs nodes are showing and the lag is almost impossible to handle
We stopped bothering with hotspots now. It's ridiculous and obviously another attempt at gold grabbing by gree.
Surprisingly, I am not having any crashing or freezing issues with the hotspots, although I agree selecting between a close hotspot and node is difficult at times. I have v 6.6.5 up. They need to space the nodes apart better, like in CC.
CC Mafia Codes: 888 701 464, 503 892 849, 608 943 190, 864 348 557, 502 240 575
Syndicate 💥 720 641 277
MW Alliance Codes: 712 849 183, 135 451 857, 250 563 636
Faction 💥 751 241 780