Indy quest ended an hour before the war ended

GREE

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Thread: Indy quest ended an hour before the war ended

  1. #1
    Steady Scribe Duke of Earl's Avatar
    Member Since
    Feb 2016
    Main Game
    Kingdom Age
    Post Count
    53

    Indy quest ended an hour before the war ended

    Having Indy end an hour early is not a very customer friendly way of doing business.

    Was this intentional? If so, then why?

    If it wasn't intentional, how will you compensate those who missed out on prizes?

  2. #2
    Consistent Contributor
    Member Since
    Jun 2013
    Post Count
    163
    Yeah, they offer gems as a goodwill and token gesture for funding their profits, then end the Indy an hour earlier than war. Thanks for that Gree ; Classy!!!
    ILTQs are the new trials!

  3. #3
    Consistent Contributor
    Member Since
    Jul 2013
    Post Count
    105
    They made up for it via the "Day 2" guild war quests. Duh.

  4. #4
    Prominent Poet Jnsolberg's Avatar
    Member Since
    May 2013
    Location
    North Carolina
    Main Game
    Kingdom Age
    Post Count
    1,531
    It also looks like the Indy quest was based on 3 days, not one day. 900 kills is a lot for 24 hours.

    Personally I like the 24 hour wars. Not as time consuming as a 3 day war, but please make the goals reasonable.
    Purple Squirrel

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