Matchup times vs participation


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Thread: Matchup times vs participation

  1. #1
    Master of Musings Agent Orange's Avatar
    Member Since
    Nov 2011
    Toronto Canada
    Post Count

    Matchup times vs participation

    Still see complaints about mismatches during WD. Well technically it should be getting worse and not better and that is more a function of lack of participation then problems with the algorithms used.

    I've been testing this theory for a while and have seen some serious mismatches non of which I have lost btw even when my faction was unable to hit a single opposition player. There are a number of factors in play.

    - number of members
    - strength of faction (perhaps an average)
    - strength of DL

    I suspect the game uses these main factors in making matches but as the match timer increases these parameters are relaxed to the point where the game just grabs the first faction remotely close.

    So those having the most issues, do you have a 60 player faction? If so then I bet you will hit top teams more often then you want and if your remaining members are weak/LLPs you will likely be screwed. My gut feeling is that the number of members has the greatest effect on matching.

    If you hit a high stat DL or a single player faction don't forget they only get 4 free hits unless they use health packs or have fast regeneration.
    Modern War
    IOS - Agent Orange - ID 863 440 860
    Free player
    Playing since 11/08/2011
    Level 240+

    Android - Agent Orange -ID 179 321 004
    Free Player since 7/18/12
    Level 33+

    War of Nations - Agent Orange - Quit the game
    Free Player since 5/30/13

  2. #2
    Member Since
    Aug 2015
    Main Game
    Modern War
    Post Count
    Same issue for us. We get matched after 30 to 40 minutes with rank 40 alliance and we are no where near that. Ends up no one can attack forcing a total loss.

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