Thank you for the new colors. It makes life a lot easier. Now I don't have to search through my inventory. It's good to see improvements made in the game! Keep up the good work.
Thank you for the new colors. It makes life a lot easier. Now I don't have to search through my inventory. It's good to see improvements made in the game! Keep up the good work.
Health Regeneration: -30% (7/7)
Ground Attack: 35% (7/7) Ground Defense: 35% (7/7)
Air Attack: 35% (7/7) Air Defense: 35% (7/7)
Infantry Attack: 35% (7/7) Infantry Defense: 35% (7/7)
Sea Attack: 35% (7/7) Sea Defense: 30% (7/7)
Building Output: 35% (7/7) Building Defense: 35% (7/7)
Guild +40 (20/20) Old Skool Pigs: 156958010
I beg to differ with you mate for a couple of reasons, the colours don't help players that are colourblind out at all.
It's ok having 3 different colours for each of the stats, but if you are unable to distinguish which is which tier it recalls defeats the whole purpose of the excercise.
Maybe gree could think of something that could be added to the unit display to hive colourblind players an indication of the tier?
http://www.color-blindness.com/2007/...traffic-light/
And yes, thank you GREE. Some people are just going to find any reason they can to complain, but you know that by now.
Last edited by Brown Out; 08-16-2016 at 04:49 AM.
As a developer, the company in which I work has a legal requirement to make all of our services accessible. The use of the red and green colours within the game would fail our automated testing (and if we chose to continue we would be fined, and continually fined until it was resolved). Someone posted this picture:
This should help you understand just how close the hues appear between the shades of Red and Green that the Gree developers have selected. While that topic you have provided does show that Red and Green can be differentiated, the Hue/Saturation comes into play. IE shade ... also .. traffics lights .. I can't see all traffic lights being uprooted these days and also remember that traffic lights are not a computer program that can be modified.
"As a developer, the company in which I work has a legal requirement to make all of our services accessible."
As a person who is as they falsely say "color blind". I can assure you, I have very little difficulty telling the difference between the three colors in the new update.
What if I don't have fingers and only fists. I can't do LTQs. Can Gree design the game in such a way that I could play? Thanks
You will be required to aquire gree approved prthestics.
It's easier to fool people than to convince them that they have been fooled.
The SPENDING LAMP is ALWAYS lit in ALL GREE GAMES. SPEND it, if you got any left.
Jesse “The Body” Ventura said, “Win if you can, lose if you must, but always cheat!”In the words of Bobby Heenan: "The money's the same, whether you earn it or scam it."
Surely you must be joking........
So now since every "bonus" I run across doing missions or raid bosses lights up blue, only to find that AFTER I complete the mission or knock down the Boss it lights up red, being already owned and non-stacking, what point is there to completing missions or taking on raid bosses from here on out ?????
Straw Hat Unit Leader........ Join us....... 825-321-065
I have a simple policy, I don't do events that are not team events. So my stats don't get maxed, so what. I do team events to help the team earn the top spot. I don't care about the prizes, I get whatever I get. too much time, too much confusion, too many issues. Ltq is horrible trying to hit the right targets, lag on everything is so bad that I would play at all if it went for the team. Just trying to buy units for fl in the qua ties I need is painful and slow. Buying walls is another.
It's easier to fool people than to convince them that they have been fooled.
The SPENDING LAMP is ALWAYS lit in ALL GREE GAMES. SPEND it, if you got any left.
Jesse “The Body” Ventura said, “Win if you can, lose if you must, but always cheat!”In the words of Bobby Heenan: "The money's the same, whether you earn it or scam it."
Health Regeneration: -30% (7/7)
Ground Attack: 35% (7/7) Ground Defense: 35% (7/7)
Air Attack: 35% (7/7) Air Defense: 35% (7/7)
Infantry Attack: 35% (7/7) Infantry Defense: 35% (7/7)
Sea Attack: 35% (7/7) Sea Defense: 30% (7/7)
Building Output: 35% (7/7) Building Defense: 35% (7/7)
Guild +40 (20/20) Old Skool Pigs: 156958010