I politely call the problem with the reseale value a 'display issue' if you like I can call it what it actually was.
First off as stated I think the addition of the Alpha units underscores the fact that the units typically available for purchase are outdated and need an overhaul as do the valor unit stats which have also been rendered useless. Had dev had a better overall long term game plan this issue would have been identified ages ago instead of these short term stop gap measures to bump up revenues.
As to the issue of crashing and lags. Doing what you propose is highly unlikely to provide any sort of meaningful fix since the real problems are far more deep rooted then buying multiples of alpha units.
The app is so bloated that doing anything including scrolling while on your base can detonate the app. Case in point, the app still lags and freezes without the ability to purchase alpha units so the proposed fix is highly unlikely to solve this issue. Granted if that is what it takes to get dev to fix the real problem which is that players need an adjustment to the quantities of units they wish to purchase ok whatever.
Actually while dev is at it perhaps fix FL and add a deploy all or deploy in batches of multiple units instead of singles which is something that players have asked for for months if not YEARS. All that tapping cannot possibly make the app more stable, must waste substantial bandwidth and server overhead and be just a plain waste of time.
But the real need is to overhaul all the units in the store but also have some sort of actual long term design for all units and buildings.