Originally Posted by
[PM] President Hightower
Hey folks,
There is definitely an issue with the way "consumed" items work in goals, right now. The behavior of "giving and taking away" is not intentional but a known issue. Here is how it works:
1. You receive Tank 1
2. A Goal requires Tank 1 and Blueprint
3. Tank 1 is consumed by goal immediately despite not having the Blueprint, yet.
4. If you never complete goal by finding Blueprint, you lose the tank forever.
EDIT: We will be working with the devs to correct this issue in future events, and for those who lose and item but do not complete the following goal, we will compensate you via script at the end of the event.