Can we have every other war giving attack mods as the syndicate rewards please! My defense is now higher than my attack!
Can we have every other war giving attack mods as the syndicate rewards please! My defense is now higher than my attack!
"Death is the only Truth, everything else is a lie that needs to be Challenged" ~me
CC 713 326 852
I've never liked or wanted def mods... but my HLP's attack is still way higher than my def.
Line ID: clementine88
...maybe it's because you have none?
Line ID: clementine88
You have a short memory. I explained what would happen a long time ago when the whole forum was whining about having too many attack mods as prizes. No one listened to me then. My only point here is that people are going to whine no matter what they do, so they should probably just ignore any player design suggestions.
Dippy, I here you, but logic is if I have more targets in war the more I can spend. No targets= no gold needed
"Death is the only Truth, everything else is a lie that needs to be Challenged" ~me
CC 713 326 852
I remember this. The argument then was, "What's the point of building stats if someone 50 levels lower than you can attack you?" Now, the argument is, "What's the point of building stats if you can't attack anyone?"
In reality, the argument should be reduced to, "What's the point of building stats?"
Crime City tenure: June 2012 - retired 8/10/14
Isn't that kinda' the objective of this game? ...build stats to attack rivals?
If one is in a syndicate that matches rival syndicates with stats too high for one to hit (iow zero targets), then they might be in the wrong syndicate.
OR, one can be a wall/hideout-hitter and carried points-wise by syn mates until one's stats are high enough to have "good-enough-to-gold-hit" targets in every battle.
Line ID: clementine88
the smart move? give say mafia mod of 10%. let each player in the tier decide if they want it to be attack or defense.
Well, getting a mod of some % is ok. But, there are other parts of CC, not just war weekend, that are based on your "raw stats". Not these inflated mod stats. I for one enjoy the current Raid Boss, with the leaderboard and Epic Boss taken as far as time allow's. Even get some defensive wins during war weekend. It's nice to see some green, amongst the red, on the news feed. Well, back to killing Epic Bosses and getting some bricks. Happy gaming mate.
I would say if Gree had listened to any of their customers suggestions over the last couple of years than this game might not be circling the drain like it is now...
I posted this same thread months ago, foreseeing the same problem discussed in this thread.
Dipstick, there are players in Modern War with quadrillions of stats (I heard that from someone, no idea if it's true but it's quite possible). Stats can be whatever they want.
I'm sure if they listened to my common sense suggestions, there wouldn't be nearly as many players retiring (if any at all), and GREE would be making more money then they are now.
My common sense suggestions:
Make duplicate prizes stack
Don't make prizes great one event, then crap the next, for the same amount of gold
Don't intentionally try to screw player's over
Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
Crime City tenure: June 2012 - retired 8/10/14
Guess that would depend on what YOUR definition of getting screwed over is...