The 10% health increase (unit received for collecting 10 gems in the current lockbox event) does not seem to be working ? Should't it increase your health to 110 when attacking raid boss ? Or does it somethng else ?
The 10% health increase (unit received for collecting 10 gems in the current lockbox event) does not seem to be working ? Should't it increase your health to 110 when attacking raid boss ? Or does it somethng else ?
When you're full, the first hit will take -15 health away, after that a hit takes 25 health away. After 4 hits you will still have 10 left. Either take the 5th hit right away, or exit and wait a shortened amount of time for hits 5 and 6.
That's all it does. If you set a timer for exactly when you're at 100, then the boost does nothing.
If you refill in war, hit 4 times, you can wait a shorter amount of time for the 5th hit, or refill again and get no benefit.
This is a nice boost, but will not help a lot, just a little under the right circumstances.
But, if you can get up to +25, then you can get 5 war hits on a refill. Hopefully we will have the opportunity to win more.
But what we really need and want is more -Health regen!
Purple Squirrel